reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253
  254
  255
  256
  257
  258
  259
  260
  261
  262
  263
  264
  265
  266
  267
  268
  269
  270
  271
  272
  273
  274
  275
  276
  277
  278
  279
  280
  281
  282
  283
  284
  285
  286
  287
  288
  289
  290
  291
  292
  293
  294
  295
  296
  297
  298
  299
  300
  301
  302
  303
  304
  305
  306
  307
  308
  309
  310
  311
  312
  313
  314
  315
  316
  317
  318
  319
  320
  321
  322
  323
  324
# Cross toolchain configuration for using clang-cl on non-Windows hosts to
# target MSVC.
#
# Usage:
# cmake -G Ninja
#    -DCMAKE_TOOLCHAIN_FILE=/path/to/this/file
#    -DHOST_ARCH=[aarch64|arm64|armv7|arm|i686|x86|x86_64|x64]
#    -DLLVM_NATIVE_TOOLCHAIN=/path/to/llvm/installation
#    -DMSVC_BASE=/path/to/MSVC/system/libraries/and/includes
#    -DWINSDK_BASE=/path/to/windows-sdk
#    -DWINSDK_VER=windows sdk version folder name
#
# HOST_ARCH:
#    The architecture to build for.
#
# LLVM_NATIVE_TOOLCHAIN:
#   *Absolute path* to a folder containing the toolchain which will be used to
#   build.  At a minimum, this folder should have a bin directory with a
#   copy of clang-cl, clang, clang++, and lld-link, as well as a lib directory
#   containing clang's system resource directory.
#
# MSVC_BASE:
#   *Absolute path* to the folder containing MSVC headers and system libraries.
#   The layout of the folder matches that which is intalled by MSVC 2017 on
#   Windows, and should look like this:
#
# ${MSVC_BASE}
#   include
#     vector
#     stdint.h
#     etc...
#   lib
#     x64
#       libcmt.lib
#       msvcrt.lib
#       etc...
#     x86
#       libcmt.lib
#       msvcrt.lib
#       etc...
#
# For versions of MSVC < 2017, or where you have a hermetic toolchain in a
# custom format, you must use symlinks or restructure it to look like the above.
#
# WINSDK_BASE:
#   Together with WINSDK_VER, determines the location of Windows SDK headers
#   and libraries.
#
# WINSDK_VER:
#   Together with WINSDK_BASE, determines the locations of Windows SDK headers
#   and libraries.
#
# WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
# that of the Windows SDK installation on a standard Windows machine.  It should
# match the layout described below.
#
# Note that if you install Windows SDK to a windows machine and simply copy the
# files, it will already be in the correct layout.
#
# ${WINSDK_BASE}
#   Include
#     ${WINSDK_VER}
#       shared
#       ucrt
#       um
#         windows.h
#         etc...
#   Lib
#     ${WINSDK_VER}
#       ucrt
#         x64
#         x86
#           ucrt.lib
#           etc...
#       um
#         x64
#         x86
#           kernel32.lib
#           etc
#
# IMPORTANT: In order for this to work, you will need a valid copy of the Windows
# SDK and C++ STL headers and libraries on your host.  Additionally, since the
# Windows libraries and headers are not case-correct, this toolchain file sets
# up a VFS overlay for the SDK headers and case-correcting symlinks for the
# libraries when running on a case-sensitive filesystem.


# When configuring CMake with a toolchain file against a top-level CMakeLists.txt,
# it will actually run CMake many times, once for each small test program used to
# determine what features a compiler supports.  Unfortunately, none of these
# invocations share a CMakeCache.txt with the top-level invocation, meaning they
# won't see the value of any arguments the user passed via -D.  Since these are
# necessary to properly configure MSVC in both the top-level configuration as well as
# all feature-test invocations, we set environment variables with the values so that
# these environments get inherited by child invocations. We can switch to
# CMAKE_TRY_COMPILE_PLATFORM_VARIABLES once our minimum supported CMake version
# is 3.6 or greater.
function(init_user_prop prop)
  if(${prop})
    set(ENV{_${prop}} "${${prop}}")
  else()
    set(${prop} "$ENV{_${prop}}" PARENT_SCOPE)
  endif()
endfunction()

function(generate_winsdk_vfs_overlay winsdk_include_dir output_path)
  set(include_dirs)
  file(GLOB_RECURSE entries LIST_DIRECTORIES true "${winsdk_include_dir}/*")
  foreach(entry ${entries})
    if(IS_DIRECTORY "${entry}")
      list(APPEND include_dirs "${entry}")
    endif()
  endforeach()

  file(WRITE "${output_path}"  "version: 0\n")
  file(APPEND "${output_path}" "case-sensitive: false\n")
  file(APPEND "${output_path}" "roots:\n")

  foreach(dir ${include_dirs})
    file(GLOB headers RELATIVE "${dir}" "${dir}/*.h")
    if(NOT headers)
      continue()
    endif()

    file(APPEND "${output_path}" "  - name: \"${dir}\"\n")
    file(APPEND "${output_path}" "    type: directory\n")
    file(APPEND "${output_path}" "    contents:\n")

    foreach(header ${headers})
      file(APPEND "${output_path}" "      - name: \"${header}\"\n")
      file(APPEND "${output_path}" "        type: file\n")
      file(APPEND "${output_path}" "        external-contents: \"${dir}/${header}\"\n")
    endforeach()
  endforeach()
endfunction()

function(generate_winsdk_lib_symlinks winsdk_um_lib_dir output_dir)
  execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${output_dir}")
  file(GLOB libraries RELATIVE "${winsdk_um_lib_dir}" "${winsdk_um_lib_dir}/*")
  foreach(library ${libraries})
    string(TOLOWER "${library}" all_lowercase_symlink_name)
    if(NOT library STREQUAL all_lowercase_symlink_name)
      execute_process(COMMAND "${CMAKE_COMMAND}"
                              -E create_symlink
                              "${winsdk_um_lib_dir}/${library}"
                              "${output_dir}/${all_lowercase_symlink_name}")
    endif()

    get_filename_component(name_we "${library}" NAME_WE)
    get_filename_component(ext "${library}" EXT)
    string(TOLOWER "${ext}" lowercase_ext)
    set(lowercase_ext_symlink_name "${name_we}${lowercase_ext}")
    if(NOT library STREQUAL lowercase_ext_symlink_name AND
       NOT all_lowercase_symlink_name STREQUAL lowercase_ext_symlink_name)
      execute_process(COMMAND "${CMAKE_COMMAND}"
                              -E create_symlink
                              "${winsdk_um_lib_dir}/${library}"
                              "${output_dir}/${lowercase_ext_symlink_name}")
    endif()
  endforeach()
endfunction()

set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_VERSION 10.0)
set(CMAKE_SYSTEM_PROCESSOR AMD64)

init_user_prop(HOST_ARCH)
init_user_prop(LLVM_NATIVE_TOOLCHAIN)
init_user_prop(MSVC_BASE)
init_user_prop(WINSDK_BASE)
init_user_prop(WINSDK_VER)

if(NOT HOST_ARCH)
  set(HOST_ARCH x86_64)
endif()
if(HOST_ARCH STREQUAL "aarch64" OR HOST_ARCH STREQUAL "arm64")
  set(TRIPLE_ARCH "aarch64")
  set(WINSDK_ARCH "arm64")
elseif(HOST_ARCH STREQUAL "armv7" OR HOST_ARCH STREQUAL "arm")
  set(TRIPLE_ARCH "armv7")
  set(WINSDK_ARCH "arm")
elseif(HOST_ARCH STREQUAL "i686" OR HOST_ARCH STREQUAL "x86")
  set(TRIPLE_ARCH "i686")
  set(WINSDK_ARCH "x86")
elseif(HOST_ARCH STREQUAL "x86_64" OR HOST_ARCH STREQUAL "x64")
  set(TRIPLE_ARCH "x86_64")
  set(WINSDK_ARCH "x64")
else()
  message(SEND_ERROR "Unknown host architecture ${HOST_ARCH}. Must be aarch64 (or arm64), armv7 (or arm), i686 (or x86), or x86_64 (or x64).")
endif()

set(MSVC_INCLUDE "${MSVC_BASE}/include")
set(ATLMFC_INCLUDE "${MSVC_BASE}/atlmfc/include")
set(MSVC_LIB "${MSVC_BASE}/lib")
set(ATLMFC_LIB "${MSVC_BASE}/atlmfc/lib")
set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")

# Do some sanity checking to make sure we can find a native toolchain and
# that the Windows SDK / MSVC STL directories look kosher.
if(NOT EXISTS "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" OR
   NOT EXISTS "${LLVM_NATIVE_TOOLCHAIN}/bin/lld-link")
  message(SEND_ERROR
          "LLVM_NATIVE_TOOLCHAIN folder '${LLVM_NATIVE_TOOLCHAIN}' does not "
          "point to a valid directory containing bin/clang-cl and bin/lld-link "
          "binaries")
endif()

if(NOT EXISTS "${MSVC_BASE}" OR
   NOT EXISTS "${MSVC_INCLUDE}" OR
   NOT EXISTS "${MSVC_LIB}")
  message(SEND_ERROR
          "CMake variable MSVC_BASE must point to a folder containing MSVC "
          "system headers and libraries")
endif()

if(NOT EXISTS "${WINSDK_BASE}" OR
   NOT EXISTS "${WINSDK_INCLUDE}" OR
   NOT EXISTS "${WINSDK_LIB}")
  message(SEND_ERROR
          "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
          "Windows SDK installation")
endif()

if(NOT EXISTS "${WINSDK_INCLUDE}/um/Windows.h")
  message(SEND_ERROR "Cannot find Windows.h")
endif()
if(NOT EXISTS "${WINSDK_INCLUDE}/um/WINDOWS.H")
  set(case_sensitive_filesystem TRUE)
endif()

set(CMAKE_C_COMPILER "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" CACHE FILEPATH "")
set(CMAKE_CXX_COMPILER "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" CACHE FILEPATH "")
set(CMAKE_LINKER "${LLVM_NATIVE_TOOLCHAIN}/bin/lld-link" CACHE FILEPATH "")

# Even though we're cross-compiling, we need some native tools (e.g. llvm-tblgen), and those
# native tools have to be built before we can start doing the cross-build.  LLVM supports
# a CROSS_TOOLCHAIN_FLAGS_NATIVE argument which consists of a list of flags to pass to CMake
# when configuring the NATIVE portion of the cross-build.  By default we construct this so
# that it points to the tools in the same location as the native clang-cl that we're using.
list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_ASM_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang")
list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_C_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang")
list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_CXX_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang++")

set(CROSS_TOOLCHAIN_FLAGS_NATIVE "${_CTF_NATIVE_DEFAULT}" CACHE STRING "")

set(COMPILE_FLAGS
    -D_CRT_SECURE_NO_WARNINGS
    --target=${TRIPLE_ARCH}-windows-msvc
    -fms-compatibility-version=19.11
    -imsvc "${ATLMFC_INCLUDE}"
    -imsvc "${MSVC_INCLUDE}"
    -imsvc "${WINSDK_INCLUDE}/ucrt"
    -imsvc "${WINSDK_INCLUDE}/shared"
    -imsvc "${WINSDK_INCLUDE}/um"
    -imsvc "${WINSDK_INCLUDE}/winrt")

if(case_sensitive_filesystem)
  # Ensure all sub-configures use the top-level VFS overlay instead of generating their own.
  init_user_prop(winsdk_vfs_overlay_path)
  if(NOT winsdk_vfs_overlay_path)
    set(winsdk_vfs_overlay_path "${CMAKE_BINARY_DIR}/winsdk_vfs_overlay.yaml")
    generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
    init_user_prop(winsdk_vfs_overlay_path)
  endif()
  list(APPEND COMPILE_FLAGS
       -Xclang -ivfsoverlay -Xclang "${winsdk_vfs_overlay_path}")
endif()

string(REPLACE ";" " " COMPILE_FLAGS "${COMPILE_FLAGS}")

# We need to preserve any flags that were passed in by the user. However, we
# can't append to CMAKE_C_FLAGS and friends directly, because toolchain files
# will be re-invoked on each reconfigure and therefore need to be idempotent.
# The assignments to the _INITIAL cache variables don't use FORCE, so they'll
# only be populated on the initial configure, and their values won't change
# afterward.
set(_CMAKE_C_FLAGS_INITIAL "${CMAKE_C_FLAGS}" CACHE STRING "")
set(CMAKE_C_FLAGS "${_CMAKE_C_FLAGS_INITIAL} ${COMPILE_FLAGS}" CACHE STRING "" FORCE)

set(_CMAKE_CXX_FLAGS_INITIAL "${CMAKE_CXX_FLAGS}" CACHE STRING "")
set(CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS_INITIAL} ${COMPILE_FLAGS}" CACHE STRING "" FORCE)

set(LINK_FLAGS
    # Prevent CMake from attempting to invoke mt.exe. It only recognizes the slashed form and not the dashed form.
    /manifest:no

    -libpath:"${ATLMFC_LIB}/${WINSDK_ARCH}"
    -libpath:"${MSVC_LIB}/${WINSDK_ARCH}"
    -libpath:"${WINSDK_LIB}/ucrt/${WINSDK_ARCH}"
    -libpath:"${WINSDK_LIB}/um/${WINSDK_ARCH}")

if(case_sensitive_filesystem)
  # Ensure all sub-configures use the top-level symlinks dir instead of generating their own.
  init_user_prop(winsdk_lib_symlinks_dir)
  if(NOT winsdk_lib_symlinks_dir)
    set(winsdk_lib_symlinks_dir "${CMAKE_BINARY_DIR}/winsdk_lib_symlinks")
    generate_winsdk_lib_symlinks("${WINSDK_BASE}/Lib/${WINSDK_VER}/um/${WINSDK_ARCH}" "${winsdk_lib_symlinks_dir}")
    init_user_prop(winsdk_lib_symlinks_dir)
  endif()
  list(APPEND LINK_FLAGS
       -libpath:"${winsdk_lib_symlinks_dir}")
endif()

string(REPLACE ";" " " LINK_FLAGS "${LINK_FLAGS}")

# See explanation for compiler flags above for the _INITIAL variables.
set(_CMAKE_EXE_LINKER_FLAGS_INITIAL "${CMAKE_EXE_LINKER_FLAGS}" CACHE STRING "")
set(CMAKE_EXE_LINKER_FLAGS "${_CMAKE_EXE_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE)

set(_CMAKE_MODULE_LINKER_FLAGS_INITIAL "${CMAKE_MODULE_LINKER_FLAGS}" CACHE STRING "")
set(CMAKE_MODULE_LINKER_FLAGS "${_CMAKE_MODULE_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE)

set(_CMAKE_SHARED_LINKER_FLAGS_INITIAL "${CMAKE_SHARED_LINKER_FLAGS}" CACHE STRING "")
set(CMAKE_SHARED_LINKER_FLAGS "${_CMAKE_SHARED_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE)

# CMake populates these with a bunch of unnecessary libraries, which requires
# extra case-correcting symlinks and what not. Instead, let projects explicitly
# control which libraries they require.
set(CMAKE_C_STANDARD_LIBRARIES "" CACHE STRING "" FORCE)
set(CMAKE_CXX_STANDARD_LIBRARIES "" CACHE STRING "" FORCE)

# Allow clang-cl to work with macOS paths.
set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_LIST_DIR}/ClangClCMakeCompileRules.cmake")