reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
1109 int NumStates = FuncInfo.ClrEHUnwindMap.size(); 1114 FuncInfo.ClrEHUnwindMap[State].Handler.get<MachineBasicBlock *>(); 1119 assert(FuncInfo.ClrEHUnwindMap[State].HandlerParentState < State && 1179 InvokeStateChangeIterator::range(FuncInfo, FuncletStart, FuncletEnd)) { 1182 getTryAncestor(FuncInfo, CurrentState, StateChange.NewState); 1190 CurrentState = FuncInfo.ClrEHUnwindMap[CurrentState].TryParentState; 1204 FuncInfo.ClrEHUnwindMap[EnteredState].TryParentState) { 1274 const ClrEHUnwindMapEntry &Entry = FuncInfo.ClrEHUnwindMap[Clause.State];