reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
429 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 430 FixedSlot->Reg != Reg) 431 ++FixedSlot; 434 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 448 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);