reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
299 for (unsigned i = 0; i < (VecElems / 16) * Stride; i += 2) { 299 for (unsigned i = 0; i < (VecElems / 16) * Stride; i += 2) { 300 genShuffleBland(VT, VPShuf, OptimizeShuf, (i / Stride) * 16, 301 (i + 1) / Stride * 16); 302 Temp[i / 2] = Builder.CreateShuffleVector( 303 Vec[i % Stride], Vec[(i + 1) % Stride], OptimizeShuf); 303 Vec[i % Stride], Vec[(i + 1) % Stride], OptimizeShuf);