reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
489 LoopAttributes CurLoopAttr = Attrs; 492 if (Parent && (Parent->Attrs.UnrollAndJamEnable || 493 Parent->Attrs.UnrollAndJamCount != 0)) { 500 BeforeJam.IsParallel = AfterJam.IsParallel = Attrs.IsParallel; 502 BeforeJam.VectorizeWidth = Attrs.VectorizeWidth; 503 BeforeJam.InterleaveCount = Attrs.InterleaveCount; 504 BeforeJam.VectorizeEnable = Attrs.VectorizeEnable; 505 BeforeJam.DistributeEnable = Attrs.DistributeEnable; 506 BeforeJam.VectorizePredicateEnable = Attrs.VectorizePredicateEnable; 508 switch (Attrs.UnrollEnable) { 511 BeforeJam.UnrollEnable = Attrs.UnrollEnable; 512 AfterJam.UnrollEnable = Attrs.UnrollEnable; 522 AfterJam.VectorizePredicateEnable = Attrs.VectorizePredicateEnable; 523 AfterJam.UnrollCount = Attrs.UnrollCount; 524 AfterJam.PipelineDisabled = Attrs.PipelineDisabled; 525 AfterJam.PipelineInitiationInterval = Attrs.PipelineInitiationInterval; 532 BeforeJam.UnrollAndJamCount = Attrs.UnrollAndJamCount; 533 BeforeJam.UnrollAndJamEnable = Attrs.UnrollAndJamEnable;tools/clang/lib/CodeGen/CGLoopInfo.h
94 const LoopAttributes &getAttributes() const { return Attrs; }