reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
86 if (Attrs.UnrollEnable == LoopAttributes::Disable) 88 else if (Attrs.UnrollEnable == LoopAttributes::Full) 90 else if (Attrs.UnrollEnable != LoopAttributes::Unspecified || 127 if (Attrs.UnrollEnable == LoopAttributes::Enable) { 371 if (Attrs.UnrollEnable == LoopAttributes::Disable) 373 else if (Attrs.UnrollEnable == LoopAttributes::Full) 447 UnrollEnable = LoopAttributes::Unspecified; 473 Attrs.UnrollEnable == LoopAttributes::Unspecified && 508 switch (Attrs.UnrollEnable) { 511 BeforeJam.UnrollEnable = Attrs.UnrollEnable; 511 BeforeJam.UnrollEnable = Attrs.UnrollEnable; 512 AfterJam.UnrollEnable = Attrs.UnrollEnable; 512 AfterJam.UnrollEnable = Attrs.UnrollEnable; 515 BeforeJam.UnrollEnable = LoopAttributes::Full; 518 AfterJam.UnrollEnable = LoopAttributes::Enable;tools/clang/lib/CodeGen/CGLoopInfo.h
240 StagedAttrs.UnrollEnable = State;