reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
292 if (!lockR) 296 const SymbolRef *sym = state->get<DestroyRetVal>(lockR); 298 state = resolvePossiblyDestroyedMutex(state, lockR, sym); 300 if (const LockState *LState = state->get<LockMap>(lockR)) { 325 if (firstLockR != lockR) { 342 state = state->set<LockMap>(lockR, LockState::getUnlocked());