reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
406 if (!V) { 408 V = FreeNodes.back(); 413 V = (NodeTy*) getAllocator().Allocate<NodeTy>(); 417 new (V) NodeTy(L, State, NumNodes, IsSink); 420 ChangedNodes.push_back(V); 423 Nodes.InsertNode(V, InsertPos); 430 return V;