reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
239 TargetSym.Weak = true; 241 TargetSym.Weak = false; 243 TargetSym.Undefined = RawSym.isUndefined(); 244 TargetSym.Type = convertInfoToType(RawSym.st_info); 246 if (TargetSym.Type == ELFSymbolType::Func) { 247 TargetSym.Size = 0; 249 TargetSym.Size = RawSym.st_size; 251 return TargetSym;