reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
62 Call = Builder.CreateMinNum(V, V); 63 II = cast<IntrinsicInst>(Call); 66 Call = Builder.CreateMaxNum(V, V); 67 II = cast<IntrinsicInst>(Call); 70 Call = Builder.CreateMinimum(V, V); 71 II = cast<IntrinsicInst>(Call); 74 Call = Builder.CreateMaximum(V, V); 75 II = cast<IntrinsicInst>(Call); 78 Call = Builder.CreateIntrinsic(Intrinsic::readcyclecounter, {}, {}); 79 II = cast<IntrinsicInst>(Call); 82 Call = Builder.CreateUnaryIntrinsic(Intrinsic::fabs, V); 83 II = cast<IntrinsicInst>(Call); 88 Call = Builder.CreateUnaryIntrinsic(Intrinsic::fabs, V, I); 89 II = cast<IntrinsicInst>(Call); 94 Call = Builder.CreateBinaryIntrinsic(Intrinsic::pow, V, V); 95 II = cast<IntrinsicInst>(Call); 100 Call = Builder.CreateBinaryIntrinsic(Intrinsic::pow, V, V, I); 101 II = cast<IntrinsicInst>(Call); 106 Call = Builder.CreateIntrinsic(Intrinsic::fma, {V->getType()}, {V, V, V}); 107 II = cast<IntrinsicInst>(Call); 112 Call = Builder.CreateIntrinsic(Intrinsic::fma, {V->getType()}, {V, V, V}, I); 113 II = cast<IntrinsicInst>(Call); 118 Call = Builder.CreateIntrinsic(Intrinsic::fma, {V->getType()}, {V, V, V}, I); 119 II = cast<IntrinsicInst>(Call);