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| //===- RPCUtils.h - Utilities for building RPC APIs -------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Utilities to support construction of simple RPC APIs.
//
// The RPC utilities aim for ease of use (minimal conceptual overhead) for C++
// programmers, high performance, low memory overhead, and efficient use of the
// communications channel.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_RPCUTILS_H
#define LLVM_EXECUTIONENGINE_ORC_RPCUTILS_H
#include <map>
#include <thread>
#include <vector>
#include "llvm/ADT/STLExtras.h"
#include "llvm/ExecutionEngine/Orc/OrcError.h"
#include "llvm/ExecutionEngine/Orc/RPCSerialization.h"
#include "llvm/Support/MSVCErrorWorkarounds.h"
#include <future>
namespace llvm {
namespace orc {
namespace rpc {
/// Base class of all fatal RPC errors (those that necessarily result in the
/// termination of the RPC session).
class RPCFatalError : public ErrorInfo<RPCFatalError> {
public:
static char ID;
};
/// RPCConnectionClosed is returned from RPC operations if the RPC connection
/// has already been closed due to either an error or graceful disconnection.
class ConnectionClosed : public ErrorInfo<ConnectionClosed> {
public:
static char ID;
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
};
/// BadFunctionCall is returned from handleOne when the remote makes a call with
/// an unrecognized function id.
///
/// This error is fatal because Orc RPC needs to know how to parse a function
/// call to know where the next call starts, and if it doesn't recognize the
/// function id it cannot parse the call.
template <typename FnIdT, typename SeqNoT>
class BadFunctionCall
: public ErrorInfo<BadFunctionCall<FnIdT, SeqNoT>, RPCFatalError> {
public:
static char ID;
BadFunctionCall(FnIdT FnId, SeqNoT SeqNo)
: FnId(std::move(FnId)), SeqNo(std::move(SeqNo)) {}
std::error_code convertToErrorCode() const override {
return orcError(OrcErrorCode::UnexpectedRPCCall);
}
void log(raw_ostream &OS) const override {
OS << "Call to invalid RPC function id '" << FnId << "' with "
"sequence number " << SeqNo;
}
private:
FnIdT FnId;
SeqNoT SeqNo;
};
template <typename FnIdT, typename SeqNoT>
char BadFunctionCall<FnIdT, SeqNoT>::ID = 0;
/// InvalidSequenceNumberForResponse is returned from handleOne when a response
/// call arrives with a sequence number that doesn't correspond to any in-flight
/// function call.
///
/// This error is fatal because Orc RPC needs to know how to parse the rest of
/// the response call to know where the next call starts, and if it doesn't have
/// a result parser for this sequence number it can't do that.
template <typename SeqNoT>
class InvalidSequenceNumberForResponse
: public ErrorInfo<InvalidSequenceNumberForResponse<SeqNoT>, RPCFatalError> {
public:
static char ID;
InvalidSequenceNumberForResponse(SeqNoT SeqNo)
: SeqNo(std::move(SeqNo)) {}
std::error_code convertToErrorCode() const override {
return orcError(OrcErrorCode::UnexpectedRPCCall);
};
void log(raw_ostream &OS) const override {
OS << "Response has unknown sequence number " << SeqNo;
}
private:
SeqNoT SeqNo;
};
template <typename SeqNoT>
char InvalidSequenceNumberForResponse<SeqNoT>::ID = 0;
/// This non-fatal error will be passed to asynchronous result handlers in place
/// of a result if the connection goes down before a result returns, or if the
/// function to be called cannot be negotiated with the remote.
class ResponseAbandoned : public ErrorInfo<ResponseAbandoned> {
public:
static char ID;
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
};
/// This error is returned if the remote does not have a handler installed for
/// the given RPC function.
class CouldNotNegotiate : public ErrorInfo<CouldNotNegotiate> {
public:
static char ID;
CouldNotNegotiate(std::string Signature);
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
const std::string &getSignature() const { return Signature; }
private:
std::string Signature;
};
template <typename DerivedFunc, typename FnT> class Function;
// RPC Function class.
// DerivedFunc should be a user defined class with a static 'getName()' method
// returning a const char* representing the function's name.
template <typename DerivedFunc, typename RetT, typename... ArgTs>
class Function<DerivedFunc, RetT(ArgTs...)> {
public:
/// User defined function type.
using Type = RetT(ArgTs...);
/// Return type.
using ReturnType = RetT;
/// Returns the full function prototype as a string.
static const char *getPrototype() {
static std::string Name = [] {
std::string Name;
raw_string_ostream(Name)
<< RPCTypeName<RetT>::getName() << " " << DerivedFunc::getName()
<< "(" << llvm::orc::rpc::RPCTypeNameSequence<ArgTs...>() << ")";
return Name;
}();
return Name.data();
}
};
/// Allocates RPC function ids during autonegotiation.
/// Specializations of this class must provide four members:
///
/// static T getInvalidId():
/// Should return a reserved id that will be used to represent missing
/// functions during autonegotiation.
///
/// static T getResponseId():
/// Should return a reserved id that will be used to send function responses
/// (return values).
///
/// static T getNegotiateId():
/// Should return a reserved id for the negotiate function, which will be used
/// to negotiate ids for user defined functions.
///
/// template <typename Func> T allocate():
/// Allocate a unique id for function Func.
template <typename T, typename = void> class RPCFunctionIdAllocator;
/// This specialization of RPCFunctionIdAllocator provides a default
/// implementation for integral types.
template <typename T>
class RPCFunctionIdAllocator<
T, typename std::enable_if<std::is_integral<T>::value>::type> {
public:
static T getInvalidId() { return T(0); }
static T getResponseId() { return T(1); }
static T getNegotiateId() { return T(2); }
template <typename Func> T allocate() { return NextId++; }
private:
T NextId = 3;
};
namespace detail {
/// Provides a typedef for a tuple containing the decayed argument types.
template <typename T> class FunctionArgsTuple;
template <typename RetT, typename... ArgTs>
class FunctionArgsTuple<RetT(ArgTs...)> {
public:
using Type = std::tuple<typename std::decay<
typename std::remove_reference<ArgTs>::type>::type...>;
};
// ResultTraits provides typedefs and utilities specific to the return type
// of functions.
template <typename RetT> class ResultTraits {
public:
// The return type wrapped in llvm::Expected.
using ErrorReturnType = Expected<RetT>;
#ifdef _MSC_VER
// The ErrorReturnType wrapped in a std::promise.
using ReturnPromiseType = std::promise<MSVCPExpected<RetT>>;
// The ErrorReturnType wrapped in a std::future.
using ReturnFutureType = std::future<MSVCPExpected<RetT>>;
#else
// The ErrorReturnType wrapped in a std::promise.
using ReturnPromiseType = std::promise<ErrorReturnType>;
// The ErrorReturnType wrapped in a std::future.
using ReturnFutureType = std::future<ErrorReturnType>;
#endif
// Create a 'blank' value of the ErrorReturnType, ready and safe to
// overwrite.
static ErrorReturnType createBlankErrorReturnValue() {
return ErrorReturnType(RetT());
}
// Consume an abandoned ErrorReturnType.
static void consumeAbandoned(ErrorReturnType RetOrErr) {
consumeError(RetOrErr.takeError());
}
};
// ResultTraits specialization for void functions.
template <> class ResultTraits<void> {
public:
// For void functions, ErrorReturnType is llvm::Error.
using ErrorReturnType = Error;
#ifdef _MSC_VER
// The ErrorReturnType wrapped in a std::promise.
using ReturnPromiseType = std::promise<MSVCPError>;
// The ErrorReturnType wrapped in a std::future.
using ReturnFutureType = std::future<MSVCPError>;
#else
// The ErrorReturnType wrapped in a std::promise.
using ReturnPromiseType = std::promise<ErrorReturnType>;
// The ErrorReturnType wrapped in a std::future.
using ReturnFutureType = std::future<ErrorReturnType>;
#endif
// Create a 'blank' value of the ErrorReturnType, ready and safe to
// overwrite.
static ErrorReturnType createBlankErrorReturnValue() {
return ErrorReturnType::success();
}
// Consume an abandoned ErrorReturnType.
static void consumeAbandoned(ErrorReturnType Err) {
consumeError(std::move(Err));
}
};
// ResultTraits<Error> is equivalent to ResultTraits<void>. This allows
// handlers for void RPC functions to return either void (in which case they
// implicitly succeed) or Error (in which case their error return is
// propagated). See usage in HandlerTraits::runHandlerHelper.
template <> class ResultTraits<Error> : public ResultTraits<void> {};
// ResultTraits<Expected<T>> is equivalent to ResultTraits<T>. This allows
// handlers for RPC functions returning a T to return either a T (in which
// case they implicitly succeed) or Expected<T> (in which case their error
// return is propagated). See usage in HandlerTraits::runHandlerHelper.
template <typename RetT>
class ResultTraits<Expected<RetT>> : public ResultTraits<RetT> {};
// Determines whether an RPC function's defined error return type supports
// error return value.
template <typename T>
class SupportsErrorReturn {
public:
static const bool value = false;
};
template <>
class SupportsErrorReturn<Error> {
public:
static const bool value = true;
};
template <typename T>
class SupportsErrorReturn<Expected<T>> {
public:
static const bool value = true;
};
// RespondHelper packages return values based on whether or not the declared
// RPC function return type supports error returns.
template <bool FuncSupportsErrorReturn>
class RespondHelper;
// RespondHelper specialization for functions that support error returns.
template <>
class RespondHelper<true> {
public:
// Send Expected<T>.
template <typename WireRetT, typename HandlerRetT, typename ChannelT,
typename FunctionIdT, typename SequenceNumberT>
static Error sendResult(ChannelT &C, const FunctionIdT &ResponseId,
SequenceNumberT SeqNo,
Expected<HandlerRetT> ResultOrErr) {
if (!ResultOrErr && ResultOrErr.template errorIsA<RPCFatalError>())
return ResultOrErr.takeError();
// Open the response message.
if (auto Err = C.startSendMessage(ResponseId, SeqNo))
return Err;
// Serialize the result.
if (auto Err =
SerializationTraits<ChannelT, WireRetT,
Expected<HandlerRetT>>::serialize(
C, std::move(ResultOrErr)))
return Err;
// Close the response message.
if (auto Err = C.endSendMessage())
return Err;
return C.send();
}
template <typename ChannelT, typename FunctionIdT, typename SequenceNumberT>
static Error sendResult(ChannelT &C, const FunctionIdT &ResponseId,
SequenceNumberT SeqNo, Error Err) {
if (Err && Err.isA<RPCFatalError>())
return Err;
if (auto Err2 = C.startSendMessage(ResponseId, SeqNo))
return Err2;
if (auto Err2 = serializeSeq(C, std::move(Err)))
return Err2;
if (auto Err2 = C.endSendMessage())
return Err2;
return C.send();
}
};
// RespondHelper specialization for functions that do not support error returns.
template <>
class RespondHelper<false> {
public:
template <typename WireRetT, typename HandlerRetT, typename ChannelT,
typename FunctionIdT, typename SequenceNumberT>
static Error sendResult(ChannelT &C, const FunctionIdT &ResponseId,
SequenceNumberT SeqNo,
Expected<HandlerRetT> ResultOrErr) {
if (auto Err = ResultOrErr.takeError())
return Err;
// Open the response message.
if (auto Err = C.startSendMessage(ResponseId, SeqNo))
return Err;
// Serialize the result.
if (auto Err =
SerializationTraits<ChannelT, WireRetT, HandlerRetT>::serialize(
C, *ResultOrErr))
return Err;
// End the response message.
if (auto Err = C.endSendMessage())
return Err;
return C.send();
}
template <typename ChannelT, typename FunctionIdT, typename SequenceNumberT>
static Error sendResult(ChannelT &C, const FunctionIdT &ResponseId,
SequenceNumberT SeqNo, Error Err) {
if (Err)
return Err;
if (auto Err2 = C.startSendMessage(ResponseId, SeqNo))
return Err2;
if (auto Err2 = C.endSendMessage())
return Err2;
return C.send();
}
};
// Send a response of the given wire return type (WireRetT) over the
// channel, with the given sequence number.
template <typename WireRetT, typename HandlerRetT, typename ChannelT,
typename FunctionIdT, typename SequenceNumberT>
Error respond(ChannelT &C, const FunctionIdT &ResponseId,
SequenceNumberT SeqNo, Expected<HandlerRetT> ResultOrErr) {
return RespondHelper<SupportsErrorReturn<WireRetT>::value>::
template sendResult<WireRetT>(C, ResponseId, SeqNo, std::move(ResultOrErr));
}
// Send an empty response message on the given channel to indicate that
// the handler ran.
template <typename WireRetT, typename ChannelT, typename FunctionIdT,
typename SequenceNumberT>
Error respond(ChannelT &C, const FunctionIdT &ResponseId, SequenceNumberT SeqNo,
Error Err) {
return RespondHelper<SupportsErrorReturn<WireRetT>::value>::
sendResult(C, ResponseId, SeqNo, std::move(Err));
}
// Converts a given type to the equivalent error return type.
template <typename T> class WrappedHandlerReturn {
public:
using Type = Expected<T>;
};
template <typename T> class WrappedHandlerReturn<Expected<T>> {
public:
using Type = Expected<T>;
};
template <> class WrappedHandlerReturn<void> {
public:
using Type = Error;
};
template <> class WrappedHandlerReturn<Error> {
public:
using Type = Error;
};
template <> class WrappedHandlerReturn<ErrorSuccess> {
public:
using Type = Error;
};
// Traits class that strips the response function from the list of handler
// arguments.
template <typename FnT> class AsyncHandlerTraits;
template <typename ResultT, typename... ArgTs>
class AsyncHandlerTraits<Error(std::function<Error(Expected<ResultT>)>, ArgTs...)> {
public:
using Type = Error(ArgTs...);
using ResultType = Expected<ResultT>;
};
template <typename... ArgTs>
class AsyncHandlerTraits<Error(std::function<Error(Error)>, ArgTs...)> {
public:
using Type = Error(ArgTs...);
using ResultType = Error;
};
template <typename... ArgTs>
class AsyncHandlerTraits<ErrorSuccess(std::function<Error(Error)>, ArgTs...)> {
public:
using Type = Error(ArgTs...);
using ResultType = Error;
};
template <typename... ArgTs>
class AsyncHandlerTraits<void(std::function<Error(Error)>, ArgTs...)> {
public:
using Type = Error(ArgTs...);
using ResultType = Error;
};
template <typename ResponseHandlerT, typename... ArgTs>
class AsyncHandlerTraits<Error(ResponseHandlerT, ArgTs...)> :
public AsyncHandlerTraits<Error(typename std::decay<ResponseHandlerT>::type,
ArgTs...)> {};
// This template class provides utilities related to RPC function handlers.
// The base case applies to non-function types (the template class is
// specialized for function types) and inherits from the appropriate
// speciilization for the given non-function type's call operator.
template <typename HandlerT>
class HandlerTraits : public HandlerTraits<decltype(
&std::remove_reference<HandlerT>::type::operator())> {
};
// Traits for handlers with a given function type.
template <typename RetT, typename... ArgTs>
class HandlerTraits<RetT(ArgTs...)> {
public:
// Function type of the handler.
using Type = RetT(ArgTs...);
// Return type of the handler.
using ReturnType = RetT;
// Call the given handler with the given arguments.
template <typename HandlerT, typename... TArgTs>
static typename WrappedHandlerReturn<RetT>::Type
unpackAndRun(HandlerT &Handler, std::tuple<TArgTs...> &Args) {
return unpackAndRunHelper(Handler, Args,
std::index_sequence_for<TArgTs...>());
}
// Call the given handler with the given arguments.
template <typename HandlerT, typename ResponderT, typename... TArgTs>
static Error unpackAndRunAsync(HandlerT &Handler, ResponderT &Responder,
std::tuple<TArgTs...> &Args) {
return unpackAndRunAsyncHelper(Handler, Responder, Args,
std::index_sequence_for<TArgTs...>());
}
// Call the given handler with the given arguments.
template <typename HandlerT>
static typename std::enable_if<
std::is_void<typename HandlerTraits<HandlerT>::ReturnType>::value,
Error>::type
run(HandlerT &Handler, ArgTs &&... Args) {
Handler(std::move(Args)...);
return Error::success();
}
template <typename HandlerT, typename... TArgTs>
static typename std::enable_if<
!std::is_void<typename HandlerTraits<HandlerT>::ReturnType>::value,
typename HandlerTraits<HandlerT>::ReturnType>::type
run(HandlerT &Handler, TArgTs... Args) {
return Handler(std::move(Args)...);
}
// Serialize arguments to the channel.
template <typename ChannelT, typename... CArgTs>
static Error serializeArgs(ChannelT &C, const CArgTs... CArgs) {
return SequenceSerialization<ChannelT, ArgTs...>::serialize(C, CArgs...);
}
// Deserialize arguments from the channel.
template <typename ChannelT, typename... CArgTs>
static Error deserializeArgs(ChannelT &C, std::tuple<CArgTs...> &Args) {
return deserializeArgsHelper(C, Args, std::index_sequence_for<CArgTs...>());
}
private:
template <typename ChannelT, typename... CArgTs, size_t... Indexes>
static Error deserializeArgsHelper(ChannelT &C, std::tuple<CArgTs...> &Args,
std::index_sequence<Indexes...> _) {
return SequenceSerialization<ChannelT, ArgTs...>::deserialize(
C, std::get<Indexes>(Args)...);
}
template <typename HandlerT, typename ArgTuple, size_t... Indexes>
static typename WrappedHandlerReturn<
typename HandlerTraits<HandlerT>::ReturnType>::Type
unpackAndRunHelper(HandlerT &Handler, ArgTuple &Args,
std::index_sequence<Indexes...>) {
return run(Handler, std::move(std::get<Indexes>(Args))...);
}
template <typename HandlerT, typename ResponderT, typename ArgTuple,
size_t... Indexes>
static typename WrappedHandlerReturn<
typename HandlerTraits<HandlerT>::ReturnType>::Type
unpackAndRunAsyncHelper(HandlerT &Handler, ResponderT &Responder,
ArgTuple &Args, std::index_sequence<Indexes...>) {
return run(Handler, Responder, std::move(std::get<Indexes>(Args))...);
}
};
// Handler traits for free functions.
template <typename RetT, typename... ArgTs>
class HandlerTraits<RetT(*)(ArgTs...)>
: public HandlerTraits<RetT(ArgTs...)> {};
// Handler traits for class methods (especially call operators for lambdas).
template <typename Class, typename RetT, typename... ArgTs>
class HandlerTraits<RetT (Class::*)(ArgTs...)>
: public HandlerTraits<RetT(ArgTs...)> {};
// Handler traits for const class methods (especially call operators for
// lambdas).
template <typename Class, typename RetT, typename... ArgTs>
class HandlerTraits<RetT (Class::*)(ArgTs...) const>
: public HandlerTraits<RetT(ArgTs...)> {};
// Utility to peel the Expected wrapper off a response handler error type.
template <typename HandlerT> class ResponseHandlerArg;
template <typename ArgT> class ResponseHandlerArg<Error(Expected<ArgT>)> {
public:
using ArgType = Expected<ArgT>;
using UnwrappedArgType = ArgT;
};
template <typename ArgT>
class ResponseHandlerArg<ErrorSuccess(Expected<ArgT>)> {
public:
using ArgType = Expected<ArgT>;
using UnwrappedArgType = ArgT;
};
template <> class ResponseHandlerArg<Error(Error)> {
public:
using ArgType = Error;
};
template <> class ResponseHandlerArg<ErrorSuccess(Error)> {
public:
using ArgType = Error;
};
// ResponseHandler represents a handler for a not-yet-received function call
// result.
template <typename ChannelT> class ResponseHandler {
public:
virtual ~ResponseHandler() {}
// Reads the function result off the wire and acts on it. The meaning of
// "act" will depend on how this method is implemented in any given
// ResponseHandler subclass but could, for example, mean running a
// user-specified handler or setting a promise value.
virtual Error handleResponse(ChannelT &C) = 0;
// Abandons this outstanding result.
virtual void abandon() = 0;
// Create an error instance representing an abandoned response.
static Error createAbandonedResponseError() {
return make_error<ResponseAbandoned>();
}
};
// ResponseHandler subclass for RPC functions with non-void returns.
template <typename ChannelT, typename FuncRetT, typename HandlerT>
class ResponseHandlerImpl : public ResponseHandler<ChannelT> {
public:
ResponseHandlerImpl(HandlerT Handler) : Handler(std::move(Handler)) {}
// Handle the result by deserializing it from the channel then passing it
// to the user defined handler.
Error handleResponse(ChannelT &C) override {
using UnwrappedArgType = typename ResponseHandlerArg<
typename HandlerTraits<HandlerT>::Type>::UnwrappedArgType;
UnwrappedArgType Result;
if (auto Err =
SerializationTraits<ChannelT, FuncRetT,
UnwrappedArgType>::deserialize(C, Result))
return Err;
if (auto Err = C.endReceiveMessage())
return Err;
return Handler(std::move(Result));
}
// Abandon this response by calling the handler with an 'abandoned response'
// error.
void abandon() override {
if (auto Err = Handler(this->createAbandonedResponseError())) {
// Handlers should not fail when passed an abandoned response error.
report_fatal_error(std::move(Err));
}
}
private:
HandlerT Handler;
};
// ResponseHandler subclass for RPC functions with void returns.
template <typename ChannelT, typename HandlerT>
class ResponseHandlerImpl<ChannelT, void, HandlerT>
: public ResponseHandler<ChannelT> {
public:
ResponseHandlerImpl(HandlerT Handler) : Handler(std::move(Handler)) {}
// Handle the result (no actual value, just a notification that the function
// has completed on the remote end) by calling the user-defined handler with
// Error::success().
Error handleResponse(ChannelT &C) override {
if (auto Err = C.endReceiveMessage())
return Err;
return Handler(Error::success());
}
// Abandon this response by calling the handler with an 'abandoned response'
// error.
void abandon() override {
if (auto Err = Handler(this->createAbandonedResponseError())) {
// Handlers should not fail when passed an abandoned response error.
report_fatal_error(std::move(Err));
}
}
private:
HandlerT Handler;
};
template <typename ChannelT, typename FuncRetT, typename HandlerT>
class ResponseHandlerImpl<ChannelT, Expected<FuncRetT>, HandlerT>
: public ResponseHandler<ChannelT> {
public:
ResponseHandlerImpl(HandlerT Handler) : Handler(std::move(Handler)) {}
// Handle the result by deserializing it from the channel then passing it
// to the user defined handler.
Error handleResponse(ChannelT &C) override {
using HandlerArgType = typename ResponseHandlerArg<
typename HandlerTraits<HandlerT>::Type>::ArgType;
HandlerArgType Result((typename HandlerArgType::value_type()));
if (auto Err =
SerializationTraits<ChannelT, Expected<FuncRetT>,
HandlerArgType>::deserialize(C, Result))
return Err;
if (auto Err = C.endReceiveMessage())
return Err;
return Handler(std::move(Result));
}
// Abandon this response by calling the handler with an 'abandoned response'
// error.
void abandon() override {
if (auto Err = Handler(this->createAbandonedResponseError())) {
// Handlers should not fail when passed an abandoned response error.
report_fatal_error(std::move(Err));
}
}
private:
HandlerT Handler;
};
template <typename ChannelT, typename HandlerT>
class ResponseHandlerImpl<ChannelT, Error, HandlerT>
: public ResponseHandler<ChannelT> {
public:
ResponseHandlerImpl(HandlerT Handler) : Handler(std::move(Handler)) {}
// Handle the result by deserializing it from the channel then passing it
// to the user defined handler.
Error handleResponse(ChannelT &C) override {
Error Result = Error::success();
if (auto Err = SerializationTraits<ChannelT, Error, Error>::deserialize(
C, Result)) {
consumeError(std::move(Result));
return Err;
}
if (auto Err = C.endReceiveMessage()) {
consumeError(std::move(Result));
return Err;
}
return Handler(std::move(Result));
}
// Abandon this response by calling the handler with an 'abandoned response'
// error.
void abandon() override {
if (auto Err = Handler(this->createAbandonedResponseError())) {
// Handlers should not fail when passed an abandoned response error.
report_fatal_error(std::move(Err));
}
}
private:
HandlerT Handler;
};
// Create a ResponseHandler from a given user handler.
template <typename ChannelT, typename FuncRetT, typename HandlerT>
std::unique_ptr<ResponseHandler<ChannelT>> createResponseHandler(HandlerT H) {
return std::make_unique<ResponseHandlerImpl<ChannelT, FuncRetT, HandlerT>>(
std::move(H));
}
// Helper for wrapping member functions up as functors. This is useful for
// installing methods as result handlers.
template <typename ClassT, typename RetT, typename... ArgTs>
class MemberFnWrapper {
public:
using MethodT = RetT (ClassT::*)(ArgTs...);
MemberFnWrapper(ClassT &Instance, MethodT Method)
: Instance(Instance), Method(Method) {}
RetT operator()(ArgTs &&... Args) {
return (Instance.*Method)(std::move(Args)...);
}
private:
ClassT &Instance;
MethodT Method;
};
// Helper that provides a Functor for deserializing arguments.
template <typename... ArgTs> class ReadArgs {
public:
Error operator()() { return Error::success(); }
};
template <typename ArgT, typename... ArgTs>
class ReadArgs<ArgT, ArgTs...> : public ReadArgs<ArgTs...> {
public:
ReadArgs(ArgT &Arg, ArgTs &... Args)
: ReadArgs<ArgTs...>(Args...), Arg(Arg) {}
Error operator()(ArgT &ArgVal, ArgTs &... ArgVals) {
this->Arg = std::move(ArgVal);
return ReadArgs<ArgTs...>::operator()(ArgVals...);
}
private:
ArgT &Arg;
};
// Manage sequence numbers.
template <typename SequenceNumberT> class SequenceNumberManager {
public:
// Reset, making all sequence numbers available.
void reset() {
std::lock_guard<std::mutex> Lock(SeqNoLock);
NextSequenceNumber = 0;
FreeSequenceNumbers.clear();
}
// Get the next available sequence number. Will re-use numbers that have
// been released.
SequenceNumberT getSequenceNumber() {
std::lock_guard<std::mutex> Lock(SeqNoLock);
if (FreeSequenceNumbers.empty())
return NextSequenceNumber++;
auto SequenceNumber = FreeSequenceNumbers.back();
FreeSequenceNumbers.pop_back();
return SequenceNumber;
}
// Release a sequence number, making it available for re-use.
void releaseSequenceNumber(SequenceNumberT SequenceNumber) {
std::lock_guard<std::mutex> Lock(SeqNoLock);
FreeSequenceNumbers.push_back(SequenceNumber);
}
private:
std::mutex SeqNoLock;
SequenceNumberT NextSequenceNumber = 0;
std::vector<SequenceNumberT> FreeSequenceNumbers;
};
// Checks that predicate P holds for each corresponding pair of type arguments
// from T1 and T2 tuple.
template <template <class, class> class P, typename T1Tuple, typename T2Tuple>
class RPCArgTypeCheckHelper;
template <template <class, class> class P>
class RPCArgTypeCheckHelper<P, std::tuple<>, std::tuple<>> {
public:
static const bool value = true;
};
template <template <class, class> class P, typename T, typename... Ts,
typename U, typename... Us>
class RPCArgTypeCheckHelper<P, std::tuple<T, Ts...>, std::tuple<U, Us...>> {
public:
static const bool value =
P<T, U>::value &&
RPCArgTypeCheckHelper<P, std::tuple<Ts...>, std::tuple<Us...>>::value;
};
template <template <class, class> class P, typename T1Sig, typename T2Sig>
class RPCArgTypeCheck {
public:
using T1Tuple = typename FunctionArgsTuple<T1Sig>::Type;
using T2Tuple = typename FunctionArgsTuple<T2Sig>::Type;
static_assert(std::tuple_size<T1Tuple>::value >=
std::tuple_size<T2Tuple>::value,
"Too many arguments to RPC call");
static_assert(std::tuple_size<T1Tuple>::value <=
std::tuple_size<T2Tuple>::value,
"Too few arguments to RPC call");
static const bool value = RPCArgTypeCheckHelper<P, T1Tuple, T2Tuple>::value;
};
template <typename ChannelT, typename WireT, typename ConcreteT>
class CanSerialize {
private:
using S = SerializationTraits<ChannelT, WireT, ConcreteT>;
template <typename T>
static std::true_type
check(typename std::enable_if<
std::is_same<decltype(T::serialize(std::declval<ChannelT &>(),
std::declval<const ConcreteT &>())),
Error>::value,
void *>::type);
template <typename> static std::false_type check(...);
public:
static const bool value = decltype(check<S>(0))::value;
};
template <typename ChannelT, typename WireT, typename ConcreteT>
class CanDeserialize {
private:
using S = SerializationTraits<ChannelT, WireT, ConcreteT>;
template <typename T>
static std::true_type
check(typename std::enable_if<
std::is_same<decltype(T::deserialize(std::declval<ChannelT &>(),
std::declval<ConcreteT &>())),
Error>::value,
void *>::type);
template <typename> static std::false_type check(...);
public:
static const bool value = decltype(check<S>(0))::value;
};
/// Contains primitive utilities for defining, calling and handling calls to
/// remote procedures. ChannelT is a bidirectional stream conforming to the
/// RPCChannel interface (see RPCChannel.h), FunctionIdT is a procedure
/// identifier type that must be serializable on ChannelT, and SequenceNumberT
/// is an integral type that will be used to number in-flight function calls.
///
/// These utilities support the construction of very primitive RPC utilities.
/// Their intent is to ensure correct serialization and deserialization of
/// procedure arguments, and to keep the client and server's view of the API in
/// sync.
template <typename ImplT, typename ChannelT, typename FunctionIdT,
typename SequenceNumberT>
class RPCEndpointBase {
protected:
class OrcRPCInvalid : public Function<OrcRPCInvalid, void()> {
public:
static const char *getName() { return "__orc_rpc$invalid"; }
};
class OrcRPCResponse : public Function<OrcRPCResponse, void()> {
public:
static const char *getName() { return "__orc_rpc$response"; }
};
class OrcRPCNegotiate
: public Function<OrcRPCNegotiate, FunctionIdT(std::string)> {
public:
static const char *getName() { return "__orc_rpc$negotiate"; }
};
// Helper predicate for testing for the presence of SerializeTraits
// serializers.
template <typename WireT, typename ConcreteT>
class CanSerializeCheck : detail::CanSerialize<ChannelT, WireT, ConcreteT> {
public:
using detail::CanSerialize<ChannelT, WireT, ConcreteT>::value;
static_assert(value, "Missing serializer for argument (Can't serialize the "
"first template type argument of CanSerializeCheck "
"from the second)");
};
// Helper predicate for testing for the presence of SerializeTraits
// deserializers.
template <typename WireT, typename ConcreteT>
class CanDeserializeCheck
: detail::CanDeserialize<ChannelT, WireT, ConcreteT> {
public:
using detail::CanDeserialize<ChannelT, WireT, ConcreteT>::value;
static_assert(value, "Missing deserializer for argument (Can't deserialize "
"the second template type argument of "
"CanDeserializeCheck from the first)");
};
public:
/// Construct an RPC instance on a channel.
RPCEndpointBase(ChannelT &C, bool LazyAutoNegotiation)
: C(C), LazyAutoNegotiation(LazyAutoNegotiation) {
// Hold ResponseId in a special variable, since we expect Response to be
// called relatively frequently, and want to avoid the map lookup.
ResponseId = FnIdAllocator.getResponseId();
RemoteFunctionIds[OrcRPCResponse::getPrototype()] = ResponseId;
// Register the negotiate function id and handler.
auto NegotiateId = FnIdAllocator.getNegotiateId();
RemoteFunctionIds[OrcRPCNegotiate::getPrototype()] = NegotiateId;
Handlers[NegotiateId] = wrapHandler<OrcRPCNegotiate>(
[this](const std::string &Name) { return handleNegotiate(Name); });
}
/// Negotiate a function id for Func with the other end of the channel.
template <typename Func> Error negotiateFunction(bool Retry = false) {
return getRemoteFunctionId<Func>(true, Retry).takeError();
}
/// Append a call Func, does not call send on the channel.
/// The first argument specifies a user-defined handler to be run when the
/// function returns. The handler should take an Expected<Func::ReturnType>,
/// or an Error (if Func::ReturnType is void). The handler will be called
/// with an error if the return value is abandoned due to a channel error.
template <typename Func, typename HandlerT, typename... ArgTs>
Error appendCallAsync(HandlerT Handler, const ArgTs &... Args) {
static_assert(
detail::RPCArgTypeCheck<CanSerializeCheck, typename Func::Type,
void(ArgTs...)>::value,
"");
// Look up the function ID.
FunctionIdT FnId;
if (auto FnIdOrErr = getRemoteFunctionId<Func>(LazyAutoNegotiation, false))
FnId = *FnIdOrErr;
else {
// Negotiation failed. Notify the handler then return the negotiate-failed
// error.
cantFail(Handler(make_error<ResponseAbandoned>()));
return FnIdOrErr.takeError();
}
SequenceNumberT SeqNo; // initialized in locked scope below.
{
// Lock the pending responses map and sequence number manager.
std::lock_guard<std::mutex> Lock(ResponsesMutex);
// Allocate a sequence number.
SeqNo = SequenceNumberMgr.getSequenceNumber();
assert(!PendingResponses.count(SeqNo) &&
"Sequence number already allocated");
// Install the user handler.
PendingResponses[SeqNo] =
detail::createResponseHandler<ChannelT, typename Func::ReturnType>(
std::move(Handler));
}
// Open the function call message.
if (auto Err = C.startSendMessage(FnId, SeqNo)) {
abandonPendingResponses();
return Err;
}
// Serialize the call arguments.
if (auto Err = detail::HandlerTraits<typename Func::Type>::serializeArgs(
C, Args...)) {
abandonPendingResponses();
return Err;
}
// Close the function call messagee.
if (auto Err = C.endSendMessage()) {
abandonPendingResponses();
return Err;
}
return Error::success();
}
Error sendAppendedCalls() { return C.send(); };
template <typename Func, typename HandlerT, typename... ArgTs>
Error callAsync(HandlerT Handler, const ArgTs &... Args) {
if (auto Err = appendCallAsync<Func>(std::move(Handler), Args...))
return Err;
return C.send();
}
/// Handle one incoming call.
Error handleOne() {
FunctionIdT FnId;
SequenceNumberT SeqNo;
if (auto Err = C.startReceiveMessage(FnId, SeqNo)) {
abandonPendingResponses();
return Err;
}
if (FnId == ResponseId)
return handleResponse(SeqNo);
auto I = Handlers.find(FnId);
if (I != Handlers.end())
return I->second(C, SeqNo);
// else: No handler found. Report error to client?
return make_error<BadFunctionCall<FunctionIdT, SequenceNumberT>>(FnId,
SeqNo);
}
/// Helper for handling setter procedures - this method returns a functor that
/// sets the variables referred to by Args... to values deserialized from the
/// channel.
/// E.g.
///
/// typedef Function<0, bool, int> Func1;
///
/// ...
/// bool B;
/// int I;
/// if (auto Err = expect<Func1>(Channel, readArgs(B, I)))
/// /* Handle Args */ ;
///
template <typename... ArgTs>
static detail::ReadArgs<ArgTs...> readArgs(ArgTs &... Args) {
return detail::ReadArgs<ArgTs...>(Args...);
}
/// Abandon all outstanding result handlers.
///
/// This will call all currently registered result handlers to receive an
/// "abandoned" error as their argument. This is used internally by the RPC
/// in error situations, but can also be called directly by clients who are
/// disconnecting from the remote and don't or can't expect responses to their
/// outstanding calls. (Especially for outstanding blocking calls, calling
/// this function may be necessary to avoid dead threads).
void abandonPendingResponses() {
// Lock the pending responses map and sequence number manager.
std::lock_guard<std::mutex> Lock(ResponsesMutex);
for (auto &KV : PendingResponses)
KV.second->abandon();
PendingResponses.clear();
SequenceNumberMgr.reset();
}
/// Remove the handler for the given function.
/// A handler must currently be registered for this function.
template <typename Func>
void removeHandler() {
auto IdItr = LocalFunctionIds.find(Func::getPrototype());
assert(IdItr != LocalFunctionIds.end() &&
"Function does not have a registered handler");
auto HandlerItr = Handlers.find(IdItr->second);
assert(HandlerItr != Handlers.end() &&
"Function does not have a registered handler");
Handlers.erase(HandlerItr);
}
/// Clear all handlers.
void clearHandlers() {
Handlers.clear();
}
protected:
FunctionIdT getInvalidFunctionId() const {
return FnIdAllocator.getInvalidId();
}
/// Add the given handler to the handler map and make it available for
/// autonegotiation and execution.
template <typename Func, typename HandlerT>
void addHandlerImpl(HandlerT Handler) {
static_assert(detail::RPCArgTypeCheck<
CanDeserializeCheck, typename Func::Type,
typename detail::HandlerTraits<HandlerT>::Type>::value,
"");
FunctionIdT NewFnId = FnIdAllocator.template allocate<Func>();
LocalFunctionIds[Func::getPrototype()] = NewFnId;
Handlers[NewFnId] = wrapHandler<Func>(std::move(Handler));
}
template <typename Func, typename HandlerT>
void addAsyncHandlerImpl(HandlerT Handler) {
static_assert(detail::RPCArgTypeCheck<
CanDeserializeCheck, typename Func::Type,
typename detail::AsyncHandlerTraits<
typename detail::HandlerTraits<HandlerT>::Type
>::Type>::value,
"");
FunctionIdT NewFnId = FnIdAllocator.template allocate<Func>();
LocalFunctionIds[Func::getPrototype()] = NewFnId;
Handlers[NewFnId] = wrapAsyncHandler<Func>(std::move(Handler));
}
Error handleResponse(SequenceNumberT SeqNo) {
using Handler = typename decltype(PendingResponses)::mapped_type;
Handler PRHandler;
{
// Lock the pending responses map and sequence number manager.
std::unique_lock<std::mutex> Lock(ResponsesMutex);
auto I = PendingResponses.find(SeqNo);
if (I != PendingResponses.end()) {
PRHandler = std::move(I->second);
PendingResponses.erase(I);
SequenceNumberMgr.releaseSequenceNumber(SeqNo);
} else {
// Unlock the pending results map to prevent recursive lock.
Lock.unlock();
abandonPendingResponses();
return make_error<
InvalidSequenceNumberForResponse<SequenceNumberT>>(SeqNo);
}
}
assert(PRHandler &&
"If we didn't find a response handler we should have bailed out");
if (auto Err = PRHandler->handleResponse(C)) {
abandonPendingResponses();
return Err;
}
return Error::success();
}
FunctionIdT handleNegotiate(const std::string &Name) {
auto I = LocalFunctionIds.find(Name);
if (I == LocalFunctionIds.end())
return getInvalidFunctionId();
return I->second;
}
// Find the remote FunctionId for the given function.
template <typename Func>
Expected<FunctionIdT> getRemoteFunctionId(bool NegotiateIfNotInMap,
bool NegotiateIfInvalid) {
bool DoNegotiate;
// Check if we already have a function id...
auto I = RemoteFunctionIds.find(Func::getPrototype());
if (I != RemoteFunctionIds.end()) {
// If it's valid there's nothing left to do.
if (I->second != getInvalidFunctionId())
return I->second;
DoNegotiate = NegotiateIfInvalid;
} else
DoNegotiate = NegotiateIfNotInMap;
// We don't have a function id for Func yet, but we're allowed to try to
// negotiate one.
if (DoNegotiate) {
auto &Impl = static_cast<ImplT &>(*this);
if (auto RemoteIdOrErr =
Impl.template callB<OrcRPCNegotiate>(Func::getPrototype())) {
RemoteFunctionIds[Func::getPrototype()] = *RemoteIdOrErr;
if (*RemoteIdOrErr == getInvalidFunctionId())
return make_error<CouldNotNegotiate>(Func::getPrototype());
return *RemoteIdOrErr;
} else
return RemoteIdOrErr.takeError();
}
// No key was available in the map and we weren't allowed to try to
// negotiate one, so return an unknown function error.
return make_error<CouldNotNegotiate>(Func::getPrototype());
}
using WrappedHandlerFn = std::function<Error(ChannelT &, SequenceNumberT)>;
// Wrap the given user handler in the necessary argument-deserialization code,
// result-serialization code, and call to the launch policy (if present).
template <typename Func, typename HandlerT>
WrappedHandlerFn wrapHandler(HandlerT Handler) {
return [this, Handler](ChannelT &Channel,
SequenceNumberT SeqNo) mutable -> Error {
// Start by deserializing the arguments.
using ArgsTuple =
typename detail::FunctionArgsTuple<
typename detail::HandlerTraits<HandlerT>::Type>::Type;
auto Args = std::make_shared<ArgsTuple>();
if (auto Err =
detail::HandlerTraits<typename Func::Type>::deserializeArgs(
Channel, *Args))
return Err;
// GCC 4.7 and 4.8 incorrectly issue a -Wunused-but-set-variable warning
// for RPCArgs. Void cast RPCArgs to work around this for now.
// FIXME: Remove this workaround once we can assume a working GCC version.
(void)Args;
// End receieve message, unlocking the channel for reading.
if (auto Err = Channel.endReceiveMessage())
return Err;
using HTraits = detail::HandlerTraits<HandlerT>;
using FuncReturn = typename Func::ReturnType;
return detail::respond<FuncReturn>(Channel, ResponseId, SeqNo,
HTraits::unpackAndRun(Handler, *Args));
};
}
// Wrap the given user handler in the necessary argument-deserialization code,
// result-serialization code, and call to the launch policy (if present).
template <typename Func, typename HandlerT>
WrappedHandlerFn wrapAsyncHandler(HandlerT Handler) {
return [this, Handler](ChannelT &Channel,
SequenceNumberT SeqNo) mutable -> Error {
// Start by deserializing the arguments.
using AHTraits = detail::AsyncHandlerTraits<
typename detail::HandlerTraits<HandlerT>::Type>;
using ArgsTuple =
typename detail::FunctionArgsTuple<typename AHTraits::Type>::Type;
auto Args = std::make_shared<ArgsTuple>();
if (auto Err =
detail::HandlerTraits<typename Func::Type>::deserializeArgs(
Channel, *Args))
return Err;
// GCC 4.7 and 4.8 incorrectly issue a -Wunused-but-set-variable warning
// for RPCArgs. Void cast RPCArgs to work around this for now.
// FIXME: Remove this workaround once we can assume a working GCC version.
(void)Args;
// End receieve message, unlocking the channel for reading.
if (auto Err = Channel.endReceiveMessage())
return Err;
using HTraits = detail::HandlerTraits<HandlerT>;
using FuncReturn = typename Func::ReturnType;
auto Responder =
[this, SeqNo](typename AHTraits::ResultType RetVal) -> Error {
return detail::respond<FuncReturn>(C, ResponseId, SeqNo,
std::move(RetVal));
};
return HTraits::unpackAndRunAsync(Handler, Responder, *Args);
};
}
ChannelT &C;
bool LazyAutoNegotiation;
RPCFunctionIdAllocator<FunctionIdT> FnIdAllocator;
FunctionIdT ResponseId;
std::map<std::string, FunctionIdT> LocalFunctionIds;
std::map<const char *, FunctionIdT> RemoteFunctionIds;
std::map<FunctionIdT, WrappedHandlerFn> Handlers;
std::mutex ResponsesMutex;
detail::SequenceNumberManager<SequenceNumberT> SequenceNumberMgr;
std::map<SequenceNumberT, std::unique_ptr<detail::ResponseHandler<ChannelT>>>
PendingResponses;
};
} // end namespace detail
template <typename ChannelT, typename FunctionIdT = uint32_t,
typename SequenceNumberT = uint32_t>
class MultiThreadedRPCEndpoint
: public detail::RPCEndpointBase<
MultiThreadedRPCEndpoint<ChannelT, FunctionIdT, SequenceNumberT>,
ChannelT, FunctionIdT, SequenceNumberT> {
private:
using BaseClass =
detail::RPCEndpointBase<
MultiThreadedRPCEndpoint<ChannelT, FunctionIdT, SequenceNumberT>,
ChannelT, FunctionIdT, SequenceNumberT>;
public:
MultiThreadedRPCEndpoint(ChannelT &C, bool LazyAutoNegotiation)
: BaseClass(C, LazyAutoNegotiation) {}
/// Add a handler for the given RPC function.
/// This installs the given handler functor for the given RPC Function, and
/// makes the RPC function available for negotiation/calling from the remote.
template <typename Func, typename HandlerT>
void addHandler(HandlerT Handler) {
return this->template addHandlerImpl<Func>(std::move(Handler));
}
/// Add a class-method as a handler.
template <typename Func, typename ClassT, typename RetT, typename... ArgTs>
void addHandler(ClassT &Object, RetT (ClassT::*Method)(ArgTs...)) {
addHandler<Func>(
detail::MemberFnWrapper<ClassT, RetT, ArgTs...>(Object, Method));
}
template <typename Func, typename HandlerT>
void addAsyncHandler(HandlerT Handler) {
return this->template addAsyncHandlerImpl<Func>(std::move(Handler));
}
/// Add a class-method as a handler.
template <typename Func, typename ClassT, typename RetT, typename... ArgTs>
void addAsyncHandler(ClassT &Object, RetT (ClassT::*Method)(ArgTs...)) {
addAsyncHandler<Func>(
detail::MemberFnWrapper<ClassT, RetT, ArgTs...>(Object, Method));
}
/// Return type for non-blocking call primitives.
template <typename Func>
using NonBlockingCallResult = typename detail::ResultTraits<
typename Func::ReturnType>::ReturnFutureType;
/// Call Func on Channel C. Does not block, does not call send. Returns a pair
/// of a future result and the sequence number assigned to the result.
///
/// This utility function is primarily used for single-threaded mode support,
/// where the sequence number can be used to wait for the corresponding
/// result. In multi-threaded mode the appendCallNB method, which does not
/// return the sequence numeber, should be preferred.
template <typename Func, typename... ArgTs>
Expected<NonBlockingCallResult<Func>> appendCallNB(const ArgTs &... Args) {
using RTraits = detail::ResultTraits<typename Func::ReturnType>;
using ErrorReturn = typename RTraits::ErrorReturnType;
using ErrorReturnPromise = typename RTraits::ReturnPromiseType;
ErrorReturnPromise Promise;
auto FutureResult = Promise.get_future();
if (auto Err = this->template appendCallAsync<Func>(
[Promise = std::move(Promise)](ErrorReturn RetOrErr) mutable {
Promise.set_value(std::move(RetOrErr));
return Error::success();
},
Args...)) {
RTraits::consumeAbandoned(FutureResult.get());
return std::move(Err);
}
return std::move(FutureResult);
}
/// The same as appendCallNBWithSeq, except that it calls C.send() to
/// flush the channel after serializing the call.
template <typename Func, typename... ArgTs>
Expected<NonBlockingCallResult<Func>> callNB(const ArgTs &... Args) {
auto Result = appendCallNB<Func>(Args...);
if (!Result)
return Result;
if (auto Err = this->C.send()) {
this->abandonPendingResponses();
detail::ResultTraits<typename Func::ReturnType>::consumeAbandoned(
std::move(Result->get()));
return std::move(Err);
}
return Result;
}
/// Call Func on Channel C. Blocks waiting for a result. Returns an Error
/// for void functions or an Expected<T> for functions returning a T.
///
/// This function is for use in threaded code where another thread is
/// handling responses and incoming calls.
template <typename Func, typename... ArgTs,
typename AltRetT = typename Func::ReturnType>
typename detail::ResultTraits<AltRetT>::ErrorReturnType
callB(const ArgTs &... Args) {
if (auto FutureResOrErr = callNB<Func>(Args...))
return FutureResOrErr->get();
else
return FutureResOrErr.takeError();
}
/// Handle incoming RPC calls.
Error handlerLoop() {
while (true)
if (auto Err = this->handleOne())
return Err;
return Error::success();
}
};
template <typename ChannelT, typename FunctionIdT = uint32_t,
typename SequenceNumberT = uint32_t>
class SingleThreadedRPCEndpoint
: public detail::RPCEndpointBase<
SingleThreadedRPCEndpoint<ChannelT, FunctionIdT, SequenceNumberT>,
ChannelT, FunctionIdT, SequenceNumberT> {
private:
using BaseClass =
detail::RPCEndpointBase<
SingleThreadedRPCEndpoint<ChannelT, FunctionIdT, SequenceNumberT>,
ChannelT, FunctionIdT, SequenceNumberT>;
public:
SingleThreadedRPCEndpoint(ChannelT &C, bool LazyAutoNegotiation)
: BaseClass(C, LazyAutoNegotiation) {}
template <typename Func, typename HandlerT>
void addHandler(HandlerT Handler) {
return this->template addHandlerImpl<Func>(std::move(Handler));
}
template <typename Func, typename ClassT, typename RetT, typename... ArgTs>
void addHandler(ClassT &Object, RetT (ClassT::*Method)(ArgTs...)) {
addHandler<Func>(
detail::MemberFnWrapper<ClassT, RetT, ArgTs...>(Object, Method));
}
template <typename Func, typename HandlerT>
void addAsyncHandler(HandlerT Handler) {
return this->template addAsyncHandlerImpl<Func>(std::move(Handler));
}
/// Add a class-method as a handler.
template <typename Func, typename ClassT, typename RetT, typename... ArgTs>
void addAsyncHandler(ClassT &Object, RetT (ClassT::*Method)(ArgTs...)) {
addAsyncHandler<Func>(
detail::MemberFnWrapper<ClassT, RetT, ArgTs...>(Object, Method));
}
template <typename Func, typename... ArgTs,
typename AltRetT = typename Func::ReturnType>
typename detail::ResultTraits<AltRetT>::ErrorReturnType
callB(const ArgTs &... Args) {
bool ReceivedResponse = false;
using ResultType = typename detail::ResultTraits<AltRetT>::ErrorReturnType;
auto Result = detail::ResultTraits<AltRetT>::createBlankErrorReturnValue();
// We have to 'Check' result (which we know is in a success state at this
// point) so that it can be overwritten in the async handler.
(void)!!Result;
if (auto Err = this->template appendCallAsync<Func>(
[&](ResultType R) {
Result = std::move(R);
ReceivedResponse = true;
return Error::success();
},
Args...)) {
detail::ResultTraits<typename Func::ReturnType>::consumeAbandoned(
std::move(Result));
return std::move(Err);
}
if (auto Err = this->C.send()) {
detail::ResultTraits<typename Func::ReturnType>::consumeAbandoned(
std::move(Result));
return std::move(Err);
}
while (!ReceivedResponse) {
if (auto Err = this->handleOne()) {
detail::ResultTraits<typename Func::ReturnType>::consumeAbandoned(
std::move(Result));
return std::move(Err);
}
}
return Result;
}
};
/// Asynchronous dispatch for a function on an RPC endpoint.
template <typename RPCClass, typename Func>
class RPCAsyncDispatch {
public:
RPCAsyncDispatch(RPCClass &Endpoint) : Endpoint(Endpoint) {}
template <typename HandlerT, typename... ArgTs>
Error operator()(HandlerT Handler, const ArgTs &... Args) const {
return Endpoint.template appendCallAsync<Func>(std::move(Handler), Args...);
}
private:
RPCClass &Endpoint;
};
/// Construct an asynchronous dispatcher from an RPC endpoint and a Func.
template <typename Func, typename RPCEndpointT>
RPCAsyncDispatch<RPCEndpointT, Func> rpcAsyncDispatch(RPCEndpointT &Endpoint) {
return RPCAsyncDispatch<RPCEndpointT, Func>(Endpoint);
}
/// Allows a set of asynchrounous calls to be dispatched, and then
/// waited on as a group.
class ParallelCallGroup {
public:
ParallelCallGroup() = default;
ParallelCallGroup(const ParallelCallGroup &) = delete;
ParallelCallGroup &operator=(const ParallelCallGroup &) = delete;
/// Make as asynchronous call.
template <typename AsyncDispatcher, typename HandlerT, typename... ArgTs>
Error call(const AsyncDispatcher &AsyncDispatch, HandlerT Handler,
const ArgTs &... Args) {
// Increment the count of outstanding calls. This has to happen before
// we invoke the call, as the handler may (depending on scheduling)
// be run immediately on another thread, and we don't want the decrement
// in the wrapped handler below to run before the increment.
{
std::unique_lock<std::mutex> Lock(M);
++NumOutstandingCalls;
}
// Wrap the user handler in a lambda that will decrement the
// outstanding calls count, then poke the condition variable.
using ArgType = typename detail::ResponseHandlerArg<
typename detail::HandlerTraits<HandlerT>::Type>::ArgType;
auto WrappedHandler = [this, Handler = std::move(Handler)](ArgType Arg) {
auto Err = Handler(std::move(Arg));
std::unique_lock<std::mutex> Lock(M);
--NumOutstandingCalls;
CV.notify_all();
return Err;
};
return AsyncDispatch(std::move(WrappedHandler), Args...);
}
/// Blocks until all calls have been completed and their return value
/// handlers run.
void wait() {
std::unique_lock<std::mutex> Lock(M);
while (NumOutstandingCalls > 0)
CV.wait(Lock);
}
private:
std::mutex M;
std::condition_variable CV;
uint32_t NumOutstandingCalls = 0;
};
/// Convenience class for grouping RPC Functions into APIs that can be
/// negotiated as a block.
///
template <typename... Funcs>
class APICalls {
public:
/// Test whether this API contains Function F.
template <typename F>
class Contains {
public:
static const bool value = false;
};
/// Negotiate all functions in this API.
template <typename RPCEndpoint>
static Error negotiate(RPCEndpoint &R) {
return Error::success();
}
};
template <typename Func, typename... Funcs>
class APICalls<Func, Funcs...> {
public:
template <typename F>
class Contains {
public:
static const bool value = std::is_same<F, Func>::value |
APICalls<Funcs...>::template Contains<F>::value;
};
template <typename RPCEndpoint>
static Error negotiate(RPCEndpoint &R) {
if (auto Err = R.template negotiateFunction<Func>())
return Err;
return APICalls<Funcs...>::negotiate(R);
}
};
template <typename... InnerFuncs, typename... Funcs>
class APICalls<APICalls<InnerFuncs...>, Funcs...> {
public:
template <typename F>
class Contains {
public:
static const bool value =
APICalls<InnerFuncs...>::template Contains<F>::value |
APICalls<Funcs...>::template Contains<F>::value;
};
template <typename RPCEndpoint>
static Error negotiate(RPCEndpoint &R) {
if (auto Err = APICalls<InnerFuncs...>::negotiate(R))
return Err;
return APICalls<Funcs...>::negotiate(R);
}
};
} // end namespace rpc
} // end namespace orc
} // end namespace llvm
#endif
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