reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253
  254
  255
  256
  257
  258
  259
  260
  261
  262
  263
  264
  265
  266
  267
  268
  269
  270
  271
  272
  273
  274
  275
  276
  277
  278
  279
  280
  281
  282
  283
  284
  285
  286
  287
  288
  289
  290
  291
  292
  293
  294
  295
  296
  297
  298
  299
  300
  301
  302
  303
  304
  305
  306
  307
  308
  309
  310
  311
  312
  313
  314
  315
  316
  317
  318
  319
  320
  321
  322
  323
  324
  325
  326
  327
  328
  329
  330
  331
  332
  333
  334
  335
  336
  337
  338
  339
  340
  341
  342
  343
  344
  345
  346
  347
  348
  349
  350
  351
  352
  353
  354
  355
  356
  357
  358
  359
  360
  361
  362
  363
  364
  365
  366
  367
  368
  369
  370
  371
  372
  373
  374
  375
  376
  377
  378
  379
  380
  381
  382
  383
  384
  385
  386
  387
  388
  389
  390
  391
  392
  393
  394
  395
  396
  397
  398
  399
  400
  401
  402
  403
  404
  405
  406
  407
  408
  409
  410
  411
  412
  413
  414
  415
  416
  417
  418
  419
  420
  421
  422
  423
  424
  425
  426
  427
  428
  429
  430
  431
  432
  433
  434
  435
  436
  437
  438
  439
  440
  441
  442
  443
  444
  445
  446
  447
  448
  449
  450
  451
  452
  453
  454
  455
  456
  457
  458
  459
  460
  461
  462
  463
  464
  465
  466
  467
  468
  469
  470
  471
  472
  473
  474
  475
  476
  477
  478
  479
  480
  481
  482
  483
  484
  485
  486
  487
  488
  489
  490
  491
  492
  493
  494
  495
  496
  497
  498
  499
  500
  501
  502
  503
  504
  505
  506
  507
  508
  509
  510
  511
  512
  513
  514
  515
  516
  517
  518
  519
  520
  521
  522
  523
  524
  525
  526
  527
  528
  529
  530
  531
  532
  533
  534
  535
  536
  537
  538
  539
  540
  541
  542
  543
  544
  545
  546
  547
  548
  549
  550
  551
  552
  553
  554
  555
  556
  557
  558
  559
  560
  561
  562
  563
  564
  565
  566
  567
  568
  569
  570
  571
  572
  573
  574
  575
  576
  577
  578
  579
  580
  581
  582
  583
  584
  585
  586
  587
  588
  589
  590
  591
  592
  593
  594
  595
  596
  597
  598
  599
  600
  601
  602
  603
  604
  605
  606
  607
  608
  609
  610
  611
  612
  613
  614
  615
  616
  617
  618
  619
  620
  621
  622
  623
  624
  625
  626
  627
  628
  629
  630
  631
  632
  633
  634
  635
  636
  637
  638
  639
  640
  641
  642
  643
  644
  645
  646
  647
  648
  649
  650
  651
  652
  653
  654
  655
  656
  657
  658
  659
  660
  661
  662
  663
  664
  665
  666
  667
  668
  669
  670
  671
  672
  673
  674
  675
  676
  677
  678
  679
  680
  681
  682
  683
  684
  685
  686
  687
  688
  689
//===- PlaceSafepoints.cpp - Place GC Safepoints --------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Place garbage collection safepoints at appropriate locations in the IR. This
// does not make relocation semantics or variable liveness explicit.  That's
// done by RewriteStatepointsForGC.
//
// Terminology:
// - A call is said to be "parseable" if there is a stack map generated for the
// return PC of the call.  A runtime can determine where values listed in the
// deopt arguments and (after RewriteStatepointsForGC) gc arguments are located
// on the stack when the code is suspended inside such a call.  Every parse
// point is represented by a call wrapped in an gc.statepoint intrinsic.
// - A "poll" is an explicit check in the generated code to determine if the
// runtime needs the generated code to cooperate by calling a helper routine
// and thus suspending its execution at a known state. The call to the helper
// routine will be parseable.  The (gc & runtime specific) logic of a poll is
// assumed to be provided in a function of the name "gc.safepoint_poll".
//
// We aim to insert polls such that running code can quickly be brought to a
// well defined state for inspection by the collector.  In the current
// implementation, this is done via the insertion of poll sites at method entry
// and the backedge of most loops.  We try to avoid inserting more polls than
// are necessary to ensure a finite period between poll sites.  This is not
// because the poll itself is expensive in the generated code; it's not.  Polls
// do tend to impact the optimizer itself in negative ways; we'd like to avoid
// perturbing the optimization of the method as much as we can.
//
// We also need to make most call sites parseable.  The callee might execute a
// poll (or otherwise be inspected by the GC).  If so, the entire stack
// (including the suspended frame of the current method) must be parseable.
//
// This pass will insert:
// - Call parse points ("call safepoints") for any call which may need to
// reach a safepoint during the execution of the callee function.
// - Backedge safepoint polls and entry safepoint polls to ensure that
// executing code reaches a safepoint poll in a finite amount of time.
//
// We do not currently support return statepoints, but adding them would not
// be hard.  They are not required for correctness - entry safepoints are an
// alternative - but some GCs may prefer them.  Patches welcome.
//
//===----------------------------------------------------------------------===//

#include "llvm/Pass.h"

#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LegacyPassManager.h"
#include "llvm/IR/Statepoint.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Cloning.h"

#define DEBUG_TYPE "safepoint-placement"

STATISTIC(NumEntrySafepoints, "Number of entry safepoints inserted");
STATISTIC(NumBackedgeSafepoints, "Number of backedge safepoints inserted");

STATISTIC(CallInLoop,
          "Number of loops without safepoints due to calls in loop");
STATISTIC(FiniteExecution,
          "Number of loops without safepoints finite execution");

using namespace llvm;

// Ignore opportunities to avoid placing safepoints on backedges, useful for
// validation
static cl::opt<bool> AllBackedges("spp-all-backedges", cl::Hidden,
                                  cl::init(false));

/// How narrow does the trip count of a loop have to be to have to be considered
/// "counted"?  Counted loops do not get safepoints at backedges.
static cl::opt<int> CountedLoopTripWidth("spp-counted-loop-trip-width",
                                         cl::Hidden, cl::init(32));

// If true, split the backedge of a loop when placing the safepoint, otherwise
// split the latch block itself.  Both are useful to support for
// experimentation, but in practice, it looks like splitting the backedge
// optimizes better.
static cl::opt<bool> SplitBackedge("spp-split-backedge", cl::Hidden,
                                   cl::init(false));

namespace {

/// An analysis pass whose purpose is to identify each of the backedges in
/// the function which require a safepoint poll to be inserted.
struct PlaceBackedgeSafepointsImpl : public FunctionPass {
  static char ID;

  /// The output of the pass - gives a list of each backedge (described by
  /// pointing at the branch) which need a poll inserted.
  std::vector<Instruction *> PollLocations;

  /// True unless we're running spp-no-calls in which case we need to disable
  /// the call-dependent placement opts.
  bool CallSafepointsEnabled;

  ScalarEvolution *SE = nullptr;
  DominatorTree *DT = nullptr;
  LoopInfo *LI = nullptr;
  TargetLibraryInfo *TLI = nullptr;

  PlaceBackedgeSafepointsImpl(bool CallSafepoints = false)
      : FunctionPass(ID), CallSafepointsEnabled(CallSafepoints) {
    initializePlaceBackedgeSafepointsImplPass(*PassRegistry::getPassRegistry());
  }

  bool runOnLoop(Loop *);
  void runOnLoopAndSubLoops(Loop *L) {
    // Visit all the subloops
    for (Loop *I : *L)
      runOnLoopAndSubLoops(I);
    runOnLoop(L);
  }

  bool runOnFunction(Function &F) override {
    SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE();
    DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
    LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
    TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
    for (Loop *I : *LI) {
      runOnLoopAndSubLoops(I);
    }
    return false;
  }

  void getAnalysisUsage(AnalysisUsage &AU) const override {
    AU.addRequired<DominatorTreeWrapperPass>();
    AU.addRequired<ScalarEvolutionWrapperPass>();
    AU.addRequired<LoopInfoWrapperPass>();
    AU.addRequired<TargetLibraryInfoWrapperPass>();
    // We no longer modify the IR at all in this pass.  Thus all
    // analysis are preserved.
    AU.setPreservesAll();
  }
};
}

static cl::opt<bool> NoEntry("spp-no-entry", cl::Hidden, cl::init(false));
static cl::opt<bool> NoCall("spp-no-call", cl::Hidden, cl::init(false));
static cl::opt<bool> NoBackedge("spp-no-backedge", cl::Hidden, cl::init(false));

namespace {
struct PlaceSafepoints : public FunctionPass {
  static char ID; // Pass identification, replacement for typeid

  PlaceSafepoints() : FunctionPass(ID) {
    initializePlaceSafepointsPass(*PassRegistry::getPassRegistry());
  }
  bool runOnFunction(Function &F) override;

  void getAnalysisUsage(AnalysisUsage &AU) const override {
    // We modify the graph wholesale (inlining, block insertion, etc).  We
    // preserve nothing at the moment.  We could potentially preserve dom tree
    // if that was worth doing
    AU.addRequired<TargetLibraryInfoWrapperPass>();
  }
};
}

// Insert a safepoint poll immediately before the given instruction.  Does
// not handle the parsability of state at the runtime call, that's the
// callers job.
static void
InsertSafepointPoll(Instruction *InsertBefore,
                    std::vector<CallBase *> &ParsePointsNeeded /*rval*/,
                    const TargetLibraryInfo &TLI);

static bool needsStatepoint(CallBase *Call, const TargetLibraryInfo &TLI) {
  if (callsGCLeafFunction(Call, TLI))
    return false;
  if (auto *CI = dyn_cast<CallInst>(Call)) {
    if (CI->isInlineAsm())
      return false;
  }

  return !(isStatepoint(Call) || isGCRelocate(Call) || isGCResult(Call));
}

/// Returns true if this loop is known to contain a call safepoint which
/// must unconditionally execute on any iteration of the loop which returns
/// to the loop header via an edge from Pred.  Returns a conservative correct
/// answer; i.e. false is always valid.
static bool containsUnconditionalCallSafepoint(Loop *L, BasicBlock *Header,
                                               BasicBlock *Pred,
                                               DominatorTree &DT,
                                               const TargetLibraryInfo &TLI) {
  // In general, we're looking for any cut of the graph which ensures
  // there's a call safepoint along every edge between Header and Pred.
  // For the moment, we look only for the 'cuts' that consist of a single call
  // instruction in a block which is dominated by the Header and dominates the
  // loop latch (Pred) block.  Somewhat surprisingly, walking the entire chain
  // of such dominating blocks gets substantially more occurrences than just
  // checking the Pred and Header blocks themselves.  This may be due to the
  // density of loop exit conditions caused by range and null checks.
  // TODO: structure this as an analysis pass, cache the result for subloops,
  // avoid dom tree recalculations
  assert(DT.dominates(Header, Pred) && "loop latch not dominated by header?");

  BasicBlock *Current = Pred;
  while (true) {
    for (Instruction &I : *Current) {
      if (auto *Call = dyn_cast<CallBase>(&I))
        // Note: Technically, needing a safepoint isn't quite the right
        // condition here.  We should instead be checking if the target method
        // has an
        // unconditional poll. In practice, this is only a theoretical concern
        // since we don't have any methods with conditional-only safepoint
        // polls.
        if (needsStatepoint(Call, TLI))
          return true;
    }

    if (Current == Header)
      break;
    Current = DT.getNode(Current)->getIDom()->getBlock();
  }

  return false;
}

/// Returns true if this loop is known to terminate in a finite number of
/// iterations.  Note that this function may return false for a loop which
/// does actual terminate in a finite constant number of iterations due to
/// conservatism in the analysis.
static bool mustBeFiniteCountedLoop(Loop *L, ScalarEvolution *SE,
                                    BasicBlock *Pred) {
  // A conservative bound on the loop as a whole.
  const SCEV *MaxTrips = SE->getConstantMaxBackedgeTakenCount(L);
  if (MaxTrips != SE->getCouldNotCompute() &&
      SE->getUnsignedRange(MaxTrips).getUnsignedMax().isIntN(
          CountedLoopTripWidth))
    return true;

  // If this is a conditional branch to the header with the alternate path
  // being outside the loop, we can ask questions about the execution frequency
  // of the exit block.
  if (L->isLoopExiting(Pred)) {
    // This returns an exact expression only.  TODO: We really only need an
    // upper bound here, but SE doesn't expose that.
    const SCEV *MaxExec = SE->getExitCount(L, Pred);
    if (MaxExec != SE->getCouldNotCompute() &&
        SE->getUnsignedRange(MaxExec).getUnsignedMax().isIntN(
            CountedLoopTripWidth))
        return true;
  }

  return /* not finite */ false;
}

static void scanOneBB(Instruction *Start, Instruction *End,
                      std::vector<CallInst *> &Calls,
                      DenseSet<BasicBlock *> &Seen,
                      std::vector<BasicBlock *> &Worklist) {
  for (BasicBlock::iterator BBI(Start), BBE0 = Start->getParent()->end(),
                                        BBE1 = BasicBlock::iterator(End);
       BBI != BBE0 && BBI != BBE1; BBI++) {
    if (CallInst *CI = dyn_cast<CallInst>(&*BBI))
      Calls.push_back(CI);

    // FIXME: This code does not handle invokes
    assert(!isa<InvokeInst>(&*BBI) &&
           "support for invokes in poll code needed");

    // Only add the successor blocks if we reach the terminator instruction
    // without encountering end first
    if (BBI->isTerminator()) {
      BasicBlock *BB = BBI->getParent();
      for (BasicBlock *Succ : successors(BB)) {
        if (Seen.insert(Succ).second) {
          Worklist.push_back(Succ);
        }
      }
    }
  }
}

static void scanInlinedCode(Instruction *Start, Instruction *End,
                            std::vector<CallInst *> &Calls,
                            DenseSet<BasicBlock *> &Seen) {
  Calls.clear();
  std::vector<BasicBlock *> Worklist;
  Seen.insert(Start->getParent());
  scanOneBB(Start, End, Calls, Seen, Worklist);
  while (!Worklist.empty()) {
    BasicBlock *BB = Worklist.back();
    Worklist.pop_back();
    scanOneBB(&*BB->begin(), End, Calls, Seen, Worklist);
  }
}

bool PlaceBackedgeSafepointsImpl::runOnLoop(Loop *L) {
  // Loop through all loop latches (branches controlling backedges).  We need
  // to place a safepoint on every backedge (potentially).
  // Note: In common usage, there will be only one edge due to LoopSimplify
  // having run sometime earlier in the pipeline, but this code must be correct
  // w.r.t. loops with multiple backedges.
  BasicBlock *Header = L->getHeader();
  SmallVector<BasicBlock*, 16> LoopLatches;
  L->getLoopLatches(LoopLatches);
  for (BasicBlock *Pred : LoopLatches) {
    assert(L->contains(Pred));

    // Make a policy decision about whether this loop needs a safepoint or
    // not.  Note that this is about unburdening the optimizer in loops, not
    // avoiding the runtime cost of the actual safepoint.
    if (!AllBackedges) {
      if (mustBeFiniteCountedLoop(L, SE, Pred)) {
        LLVM_DEBUG(dbgs() << "skipping safepoint placement in finite loop\n");
        FiniteExecution++;
        continue;
      }
      if (CallSafepointsEnabled &&
          containsUnconditionalCallSafepoint(L, Header, Pred, *DT, *TLI)) {
        // Note: This is only semantically legal since we won't do any further
        // IPO or inlining before the actual call insertion..  If we hadn't, we
        // might latter loose this call safepoint.
        LLVM_DEBUG(
            dbgs()
            << "skipping safepoint placement due to unconditional call\n");
        CallInLoop++;
        continue;
      }
    }

    // TODO: We can create an inner loop which runs a finite number of
    // iterations with an outer loop which contains a safepoint.  This would
    // not help runtime performance that much, but it might help our ability to
    // optimize the inner loop.

    // Safepoint insertion would involve creating a new basic block (as the
    // target of the current backedge) which does the safepoint (of all live
    // variables) and branches to the true header
    Instruction *Term = Pred->getTerminator();

    LLVM_DEBUG(dbgs() << "[LSP] terminator instruction: " << *Term);

    PollLocations.push_back(Term);
  }

  return false;
}

/// Returns true if an entry safepoint is not required before this callsite in
/// the caller function.
static bool doesNotRequireEntrySafepointBefore(CallBase *Call) {
  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Call)) {
    switch (II->getIntrinsicID()) {
    case Intrinsic::experimental_gc_statepoint:
    case Intrinsic::experimental_patchpoint_void:
    case Intrinsic::experimental_patchpoint_i64:
      // The can wrap an actual call which may grow the stack by an unbounded
      // amount or run forever.
      return false;
    default:
      // Most LLVM intrinsics are things which do not expand to actual calls, or
      // at least if they do, are leaf functions that cause only finite stack
      // growth.  In particular, the optimizer likes to form things like memsets
      // out of stores in the original IR.  Another important example is
      // llvm.localescape which must occur in the entry block.  Inserting a
      // safepoint before it is not legal since it could push the localescape
      // out of the entry block.
      return true;
    }
  }
  return false;
}

static Instruction *findLocationForEntrySafepoint(Function &F,
                                                  DominatorTree &DT) {

  // Conceptually, this poll needs to be on method entry, but in
  // practice, we place it as late in the entry block as possible.  We
  // can place it as late as we want as long as it dominates all calls
  // that can grow the stack.  This, combined with backedge polls,
  // give us all the progress guarantees we need.

  // hasNextInstruction and nextInstruction are used to iterate
  // through a "straight line" execution sequence.

  auto HasNextInstruction = [](Instruction *I) {
    if (!I->isTerminator())
      return true;

    BasicBlock *nextBB = I->getParent()->getUniqueSuccessor();
    return nextBB && (nextBB->getUniquePredecessor() != nullptr);
  };

  auto NextInstruction = [&](Instruction *I) {
    assert(HasNextInstruction(I) &&
           "first check if there is a next instruction!");

    if (I->isTerminator())
      return &I->getParent()->getUniqueSuccessor()->front();
    return &*++I->getIterator();
  };

  Instruction *Cursor = nullptr;
  for (Cursor = &F.getEntryBlock().front(); HasNextInstruction(Cursor);
       Cursor = NextInstruction(Cursor)) {

    // We need to ensure a safepoint poll occurs before any 'real' call.  The
    // easiest way to ensure finite execution between safepoints in the face of
    // recursive and mutually recursive functions is to enforce that each take
    // a safepoint.  Additionally, we need to ensure a poll before any call
    // which can grow the stack by an unbounded amount.  This isn't required
    // for GC semantics per se, but is a common requirement for languages
    // which detect stack overflow via guard pages and then throw exceptions.
    if (auto *Call = dyn_cast<CallBase>(Cursor)) {
      if (doesNotRequireEntrySafepointBefore(Call))
        continue;
      break;
    }
  }

  assert((HasNextInstruction(Cursor) || Cursor->isTerminator()) &&
         "either we stopped because of a call, or because of terminator");

  return Cursor;
}

static const char *const GCSafepointPollName = "gc.safepoint_poll";

static bool isGCSafepointPoll(Function &F) {
  return F.getName().equals(GCSafepointPollName);
}

/// Returns true if this function should be rewritten to include safepoint
/// polls and parseable call sites.  The main point of this function is to be
/// an extension point for custom logic.
static bool shouldRewriteFunction(Function &F) {
  // TODO: This should check the GCStrategy
  if (F.hasGC()) {
    const auto &FunctionGCName = F.getGC();
    const StringRef StatepointExampleName("statepoint-example");
    const StringRef CoreCLRName("coreclr");
    return (StatepointExampleName == FunctionGCName) ||
           (CoreCLRName == FunctionGCName);
  } else
    return false;
}

// TODO: These should become properties of the GCStrategy, possibly with
// command line overrides.
static bool enableEntrySafepoints(Function &F) { return !NoEntry; }
static bool enableBackedgeSafepoints(Function &F) { return !NoBackedge; }
static bool enableCallSafepoints(Function &F) { return !NoCall; }

bool PlaceSafepoints::runOnFunction(Function &F) {
  if (F.isDeclaration() || F.empty()) {
    // This is a declaration, nothing to do.  Must exit early to avoid crash in
    // dom tree calculation
    return false;
  }

  if (isGCSafepointPoll(F)) {
    // Given we're inlining this inside of safepoint poll insertion, this
    // doesn't make any sense.  Note that we do make any contained calls
    // parseable after we inline a poll.
    return false;
  }

  if (!shouldRewriteFunction(F))
    return false;

  const TargetLibraryInfo &TLI =
      getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);

  bool Modified = false;

  // In various bits below, we rely on the fact that uses are reachable from
  // defs.  When there are basic blocks unreachable from the entry, dominance
  // and reachablity queries return non-sensical results.  Thus, we preprocess
  // the function to ensure these properties hold.
  Modified |= removeUnreachableBlocks(F);

  // STEP 1 - Insert the safepoint polling locations.  We do not need to
  // actually insert parse points yet.  That will be done for all polls and
  // calls in a single pass.

  DominatorTree DT;
  DT.recalculate(F);

  SmallVector<Instruction *, 16> PollsNeeded;
  std::vector<CallBase *> ParsePointNeeded;

  if (enableBackedgeSafepoints(F)) {
    // Construct a pass manager to run the LoopPass backedge logic.  We
    // need the pass manager to handle scheduling all the loop passes
    // appropriately.  Doing this by hand is painful and just not worth messing
    // with for the moment.
    legacy::FunctionPassManager FPM(F.getParent());
    bool CanAssumeCallSafepoints = enableCallSafepoints(F);
    auto *PBS = new PlaceBackedgeSafepointsImpl(CanAssumeCallSafepoints);
    FPM.add(PBS);
    FPM.run(F);

    // We preserve dominance information when inserting the poll, otherwise
    // we'd have to recalculate this on every insert
    DT.recalculate(F);

    auto &PollLocations = PBS->PollLocations;

    auto OrderByBBName = [](Instruction *a, Instruction *b) {
      return a->getParent()->getName() < b->getParent()->getName();
    };
    // We need the order of list to be stable so that naming ends up stable
    // when we split edges.  This makes test cases much easier to write.
    llvm::sort(PollLocations, OrderByBBName);

    // We can sometimes end up with duplicate poll locations.  This happens if
    // a single loop is visited more than once.   The fact this happens seems
    // wrong, but it does happen for the split-backedge.ll test case.
    PollLocations.erase(std::unique(PollLocations.begin(),
                                    PollLocations.end()),
                        PollLocations.end());

    // Insert a poll at each point the analysis pass identified
    // The poll location must be the terminator of a loop latch block.
    for (Instruction *Term : PollLocations) {
      // We are inserting a poll, the function is modified
      Modified = true;

      if (SplitBackedge) {
        // Split the backedge of the loop and insert the poll within that new
        // basic block.  This creates a loop with two latches per original
        // latch (which is non-ideal), but this appears to be easier to
        // optimize in practice than inserting the poll immediately before the
        // latch test.

        // Since this is a latch, at least one of the successors must dominate
        // it. Its possible that we have a) duplicate edges to the same header
        // and b) edges to distinct loop headers.  We need to insert pools on
        // each.
        SetVector<BasicBlock *> Headers;
        for (unsigned i = 0; i < Term->getNumSuccessors(); i++) {
          BasicBlock *Succ = Term->getSuccessor(i);
          if (DT.dominates(Succ, Term->getParent())) {
            Headers.insert(Succ);
          }
        }
        assert(!Headers.empty() && "poll location is not a loop latch?");

        // The split loop structure here is so that we only need to recalculate
        // the dominator tree once.  Alternatively, we could just keep it up to
        // date and use a more natural merged loop.
        SetVector<BasicBlock *> SplitBackedges;
        for (BasicBlock *Header : Headers) {
          BasicBlock *NewBB = SplitEdge(Term->getParent(), Header, &DT);
          PollsNeeded.push_back(NewBB->getTerminator());
          NumBackedgeSafepoints++;
        }
      } else {
        // Split the latch block itself, right before the terminator.
        PollsNeeded.push_back(Term);
        NumBackedgeSafepoints++;
      }
    }
  }

  if (enableEntrySafepoints(F)) {
    if (Instruction *Location = findLocationForEntrySafepoint(F, DT)) {
      PollsNeeded.push_back(Location);
      Modified = true;
      NumEntrySafepoints++;
    }
    // TODO: else we should assert that there was, in fact, a policy choice to
    // not insert a entry safepoint poll.
  }

  // Now that we've identified all the needed safepoint poll locations, insert
  // safepoint polls themselves.
  for (Instruction *PollLocation : PollsNeeded) {
    std::vector<CallBase *> RuntimeCalls;
    InsertSafepointPoll(PollLocation, RuntimeCalls, TLI);
    ParsePointNeeded.insert(ParsePointNeeded.end(), RuntimeCalls.begin(),
                            RuntimeCalls.end());
  }

  return Modified;
}

char PlaceBackedgeSafepointsImpl::ID = 0;
char PlaceSafepoints::ID = 0;

FunctionPass *llvm::createPlaceSafepointsPass() {
  return new PlaceSafepoints();
}

INITIALIZE_PASS_BEGIN(PlaceBackedgeSafepointsImpl,
                      "place-backedge-safepoints-impl",
                      "Place Backedge Safepoints", false, false)
INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
INITIALIZE_PASS_END(PlaceBackedgeSafepointsImpl,
                    "place-backedge-safepoints-impl",
                    "Place Backedge Safepoints", false, false)

INITIALIZE_PASS_BEGIN(PlaceSafepoints, "place-safepoints", "Place Safepoints",
                      false, false)
INITIALIZE_PASS_END(PlaceSafepoints, "place-safepoints", "Place Safepoints",
                    false, false)

static void
InsertSafepointPoll(Instruction *InsertBefore,
                    std::vector<CallBase *> &ParsePointsNeeded /*rval*/,
                    const TargetLibraryInfo &TLI) {
  BasicBlock *OrigBB = InsertBefore->getParent();
  Module *M = InsertBefore->getModule();
  assert(M && "must be part of a module");

  // Inline the safepoint poll implementation - this will get all the branch,
  // control flow, etc..  Most importantly, it will introduce the actual slow
  // path call - where we need to insert a safepoint (parsepoint).

  auto *F = M->getFunction(GCSafepointPollName);
  assert(F && "gc.safepoint_poll function is missing");
  assert(F->getValueType() ==
         FunctionType::get(Type::getVoidTy(M->getContext()), false) &&
         "gc.safepoint_poll declared with wrong type");
  assert(!F->empty() && "gc.safepoint_poll must be a non-empty function");
  CallInst *PollCall = CallInst::Create(F, "", InsertBefore);

  // Record some information about the call site we're replacing
  BasicBlock::iterator Before(PollCall), After(PollCall);
  bool IsBegin = false;
  if (Before == OrigBB->begin())
    IsBegin = true;
  else
    Before--;

  After++;
  assert(After != OrigBB->end() && "must have successor");

  // Do the actual inlining
  InlineFunctionInfo IFI;
  bool InlineStatus = InlineFunction(PollCall, IFI);
  assert(InlineStatus && "inline must succeed");
  (void)InlineStatus; // suppress warning in release-asserts

  // Check post-conditions
  assert(IFI.StaticAllocas.empty() && "can't have allocs");

  std::vector<CallInst *> Calls; // new calls
  DenseSet<BasicBlock *> BBs;    // new BBs + insertee

  // Include only the newly inserted instructions, Note: begin may not be valid
  // if we inserted to the beginning of the basic block
  BasicBlock::iterator Start = IsBegin ? OrigBB->begin() : std::next(Before);

  // If your poll function includes an unreachable at the end, that's not
  // valid.  Bugpoint likes to create this, so check for it.
  assert(isPotentiallyReachable(&*Start, &*After) &&
         "malformed poll function");

  scanInlinedCode(&*Start, &*After, Calls, BBs);
  assert(!Calls.empty() && "slow path not found for safepoint poll");

  // Record the fact we need a parsable state at the runtime call contained in
  // the poll function.  This is required so that the runtime knows how to
  // parse the last frame when we actually take  the safepoint (i.e. execute
  // the slow path)
  assert(ParsePointsNeeded.empty());
  for (auto *CI : Calls) {
    // No safepoint needed or wanted
    if (!needsStatepoint(CI, TLI))
      continue;

    // These are likely runtime calls.  Should we assert that via calling
    // convention or something?
    ParsePointsNeeded.push_back(CI);
  }
  assert(ParsePointsNeeded.size() <= Calls.size());
}